wesnoth/data/core/units/undead/Skeleton.cfg
2015-04-19 21:06:22 +11:00

71 lines
2.4 KiB
INI

#textdomain wesnoth-units
[unit_type]
id=Skeleton
name= _ "Skeleton"
race=undead
image="units/undead-skeletal/skeleton/skeleton.png"
profile="portraits/undead/skeleton.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=34
movement_type=undeadfoot
movement=5
experience=35
level=1
alignment=chaotic
advances_to=Revenant,Deathblade
cost=15
usage=fighter
description= _ "Skeletons are warriors who have been slain in battle and brought back by dark magics. Nearly mindless, and unwavering in their purpose, they fear neither pain, nor death, and their mere presence will often frighten away any who would challenge their master."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SUBMERGE}
die_sound={SOUND_LIST:SKELETON_DIE}
{DEFENSE_ANIM_DIRECTIONAL "units/undead-skeletal/skeleton/skeleton-se-defend2.png" "units/undead-skeletal/skeleton/skeleton-se-defend1.png" "units/undead-skeletal/skeleton/skeleton-ne-defend2.png" "units/undead-skeletal/skeleton/skeleton-ne-defend1.png" {SOUND_LIST:SKELETON_HIT} }
{STANDING_ANIM_DIRECTIONAL_8_FRAME "units/undead-skeletal/skeleton/skeleton"}
{MOVING_ANIM_DIRECTIONAL_12_FRAME "units/undead-skeletal/skeleton/skeleton"}
[abilities]
{ABILITY_SUBMERGE}
[/abilities]
[recruit_anim]
start_time=-200
[frame]
image="units/undead-skeletal/skeleton/skeleton-dying-7.png:300"
alpha="0~1:300"
[/frame]
[frame]
image="units/undead-skeletal/skeleton/skeleton-dying-[6~1].png:100"
[/frame]
[/recruit_anim]
[death]
start_time=0
[frame]
image="units/undead-skeletal/skeleton/skeleton-dying-[1~7].png:100"
[/frame]
[/death]
[resistance]
blade=60
pierce=40
impact=120
[/resistance]
[attack]
name=axe
description=_"axe"
icon=attacks/axe-undead.png
type=blade
range=melee
damage=7
number=3
[/attack]
[idle_anim]
{STANDARD_IDLE_FILTER}
start_time=0
[frame]
image="units/undead-skeletal/skeleton/skeleton-idle-[1~3,2,3,2,3,2,3,2].png:100"
[/frame]
[/idle_anim]
[attack_anim]
[filter_attack]
name=axe
[/filter_attack]
{ATTACK_ANIM_DIRECTIONAL_10_FRAME "units/undead-skeletal/skeleton/skeleton" "melee" axe.ogg {SOUND_LIST:MISS}}
[/attack_anim]
[/unit_type]