wesnoth/data/gui/default/window/lobby_main.cfg
Tomasz Śniatowski 13ef5697f4 rename foes to ignored in lobby data for consistency...
...and kill the negative in attribute name (has_no_foes -> has_ignored)
2009-07-12 18:10:51 +01:00

497 lines
11 KiB
INI

#textdomain wesnoth-lib
###
### Definition of the lobby screen
###
#define HORIZONTAL_BEGIN
[grid][row]
[column]
#enddef
#define HORIZONTAL_SEP
[/column]
[column]
#enddef
#define HORIZONTAL_END
[/column]
[/row][/grid]
#enddef
#define VERTICAL_BEGIN
[grid]
[row][column]
#enddef
#define VERTICAL_SEP
[/column][/row]
[row][column]
#enddef
#define VERTICAL_END
[/column][/row]
[/grid]
#enddef
#define GAMELISTBOX_HEADER_LABEL ID LABEL
[column]
grow_factor = 1
horizontal_grow = "true"
border = "all"
border_size = 5
[label]
id = {ID}
definition = "default"
label = {LABEL}
[/label]
[/column]
#enddef
#define GAMELISTBOX_BODY_LABEL ID LABEL
{GAMELISTBOX_HEADER_LABEL {ID} {LABEL}}
#enddef
#define GAMELISTBOX_BODY_BUTTON ID LABEL
[column]
grow_factor = 1
horizontal_grow = "true"
border = "all"
border_size = 5
[button]
id = {ID}
definition = "default"
label = {LABEL}
[/button]
[/column]
#enddef
#define GAMELISTBOX_BODY_IMAGE ID LABEL
[column]
[image]
id = {ID}
definition = "default"
label = {LABEL}
[/image]
[/column]
#enddef
#define GAMELISTBOX_EMPTY ID
[column]
[label]
id = {ID}
definition = "default"
label = ""
[/label]
[/column]
#enddef
#define GAMELISTBOX_LABEL LABEL
[column]
[label]
definition = "default"
label = {LABEL}
[/label]
[/column]
#enddef
#define GAMELISTBOX
[listbox]
id = "game_list"
definition = "default"
[header]
[row]
[column]
[grid]
[row]
{GAMELISTBOX_HEADER_LABEL "map" "Games"}
{GAMELISTBOX_EMPTY "minimap"}
{GAMELISTBOX_EMPTY "name"}
{GAMELISTBOX_EMPTY "era"}
{GAMELISTBOX_EMPTY "map_info"}
{GAMELISTBOX_EMPTY "status"}
{GAMELISTBOX_EMPTY "options"}
{GAMELISTBOX_EMPTY "observe"}
{GAMELISTBOX_EMPTY "observer_icon"}
{GAMELISTBOX_EMPTY "gold_icon"}
{GAMELISTBOX_EMPTY "gold_text"}
{GAMELISTBOX_EMPTY "xp_icon"}
{GAMELISTBOX_EMPTY "xp_text"}
{GAMELISTBOX_EMPTY "time_limit_icon"}
{GAMELISTBOX_EMPTY "time_limit_text"}
{GAMELISTBOX_EMPTY "vision_text"}
{GAMELISTBOX_EMPTY "join"}
{GAMELISTBOX_EMPTY "map_size_text"}
{GAMELISTBOX_EMPTY "scenario"}
{GAMELISTBOX_EMPTY "vision_icon"}
[/row]
[/grid]
[/column]
[/row]
[/header]
[list_definition]
[row]
[column]
vertical_grow = "true"
horizontal_grow = "true"
[toggle_panel]
definition = "default"
{HORIZONTAL_BEGIN}
{GUI_FORCE_WIDGET_MINIMUM_SIZE 60 60 (
border = "all"
border_size = 5
[minimap]
id = "minimap"
definition = "no_size"
[/minimap]
)}
{HORIZONTAL_SEP}
{VERTICAL_BEGIN}
[grid]
[row]
{GAMELISTBOX_BODY_LABEL "name" "Name"}
{GAMELISTBOX_BODY_LABEL "status" "Status"}
[/row]
[/grid]
{VERTICAL_SEP}
[grid]
[row]
{GAMELISTBOX_BODY_LABEL "era" "Era"}
{GAMELISTBOX_BODY_LABEL "map_size_text" ""}
{GAMELISTBOX_BODY_LABEL "scenario" ""}
{GAMELISTBOX_BODY_IMAGE "observer_icon" "misc/eye.png"}
{GAMELISTBOX_BODY_IMAGE "gold_icon" "themes/gold-t.png"}
{GAMELISTBOX_BODY_LABEL "gold_text" "2"}
{GAMELISTBOX_BODY_IMAGE "xp_icon" "themes/units-t.png"}
{GAMELISTBOX_BODY_LABEL "xp_text" "70%"}
{GAMELISTBOX_BODY_IMAGE "time_limit_icon" "themes/sand-clock-t.png"}
[column]
grow_factor = 1
horizontal_grow = "true"
border = "all"
border_size = 1
[label]
id = "time_limit_text"
definition = "default_tiny"
[/label]
[/column]
{GAMELISTBOX_BODY_IMAGE "vision_icon" ""}
[/row]
[/grid]
{VERTICAL_END}
{HORIZONTAL_SEP}
[grid]
[row]
{GAMELISTBOX_BODY_BUTTON "join" "Join"}
[/row]
[row]
{GAMELISTBOX_BODY_BUTTON "observe" "Observe"}
[/row]
[/grid]
{HORIZONTAL_END}
[/toggle_panel]
[/column]
[/row]
[/list_definition]
[/listbox]
#enddef
#define PLAYERLISTBOX
[listbox]
id = "user_list"
definition = "default"
[header]
[row]
[column]
grow_factor = 1
horizontal_grow = "true"
border = "all"
border_size = 5
[label]
id = "player"
definition = "default"
label = "Player"
[/label]
[/column]
[/row]
[/header]
[list_definition]
[row]
[column]
vertical_grow = "true"
horizontal_grow = "true"
[toggle_panel]
definition = "default"
[grid]
[row]
[column]
grow_factor = 1
horizontal_grow = "true"
border = "all"
border_size = 5
[label]
id = "player"
definition = "default"
[/label]
[/column]
[/row]
[/grid]
[/toggle_panel]
[/column]
[/row]
[/list_definition]
[/listbox]
#enddef
#define ROOMLISTBOX
[listbox]
id = "room_list"
definition = "default"
[header]
[row]
[column]
grow_factor = 1
horizontal_grow = "true"
border = "all"
border_size = 5
[label]
id = "room"
definition = "default"
label = "Rooms"
[/label]
[/column]
[/row]
[/header]
[list_definition]
[row]
[column]
vertical_grow = "true"
horizontal_grow = "true"
[toggle_panel]
definition = "default"
[grid]
[row]
[column]
grow_factor = 1
horizontal_grow = "true"
border = "all"
border_size = 5
[label]
id = "room"
definition = "default"
[/label]
[/column]
[/row]
[/grid]
[/toggle_panel]
[/column]
[/row]
[/list_definition]
[/listbox]
#enddef
[window]
id = "lobby_main"
description = "Lobby screen."
[resolution]
definition = "default"
automatic_placement = "false"
x = 0
y = 0
width = "(screen_width)"
height = "(screen_height)"
[grid]
[row]
grow_factor = 0
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
definition = "title"
label = _ "Multiplayer Lobby"
[/label]
[/column]
[/row]
[row]
grow_factor = 1
[column]
grow_factor = 1
horizontal_grow = "true"
vertical_grow = "true"
{HORIZONTAL_BEGIN}
{VERTICAL_BEGIN}
grow_factor = 1
{GAMELISTBOX}
{VERTICAL_SEP}
{HORIZONTAL_BEGIN}
[label]
definition = "default"
label = _ "Filter:"
[/label]
{HORIZONTAL_SEP}
[text_box]
definition = "default"
id = "filter_text"
[/text_box]
{HORIZONTAL_SEP}
[toggle_button]
definition = "default"
id = "filter_with_friends"
label = _ "Friends"
[/toggle_button]
{HORIZONTAL_SEP}
[toggle_button]
definition = "default"
id = "filter_without_ignored"
label = _ "No ignored"
[/toggle_button]
{HORIZONTAL_SEP}
[toggle_button]
definition = "default"
id = "filter_vacant_slots"
label = _ "Vacant slots"
[/toggle_button]
{HORIZONTAL_SEP}
[toggle_button]
definition = "default"
id = "filter_invert"
label = _ "Invert filter"
[/toggle_button]
{HORIZONTAL_END}
{VERTICAL_SEP}
{HORIZONTAL_BEGIN}
{ROOMLISTBOX}
{HORIZONTAL_SEP}
{VERTICAL_BEGIN}
[multi_page]
id = "chat_log_container"
definition = "default"
horizontal_scrollbar_mode = "never"
[page_definition]
[row]
[column]
[grid]
[row]
[column]
[label]
id = "log_header"
definition = "title"
label = "lobby"
[/label]
[/column]
[/row]
[row]
[column]
horizontal_alignment = "center"
vertical_alignment = "top"
[scrollbar_panel]
[definition]
[row]
grow_factor = 0
[column]
border = "all"
border_size = 5
horizontal_alignment = "center"
vertical_alignment = "top"
[label]
id = "log_text"
definition = "default"
wrap = "true"
[/label]
[/column]
[/row]
[/definition]
[/scrollbar_panel]
[/column]
[/row]
[/grid]
[/column]
[/row]
[/page_definition]
[/multi_page]
{VERTICAL_SEP}
{HORIZONTAL_BEGIN}
[text_box]
id = "chat_input"
definition = "default"
history = "mp_chat_input_history"
label = ""
[/text_box]
{HORIZONTAL_SEP}
[button]
id = "send_message"
definition = "default"
label = _ "Send"
[/button]
{HORIZONTAL_SEP}
[button]
id = "next_window"
definition = "default"
label = _ "Next"
[/button]
{HORIZONTAL_SEP}
[button]
id = "close_window"
definition = "default"
label = _ "Close"
[/button]
{HORIZONTAL_END}
{VERTICAL_END}
{HORIZONTAL_END}
{VERTICAL_END}
{HORIZONTAL_SEP}
vertical_alignment = "top"
{VERTICAL_BEGIN}
[button]
id = "quit"
definition = "default"
label = _ "Quit"
[/button]
{VERTICAL_SEP}
[button]
id = "show_preferences"
definition = "default"
label = _ "Preferences"
[/button]
{VERTICAL_SEP}
[button]
id = "refresh"
definition = "default"
label = _ "Refresh"
[/button]
{VERTICAL_SEP}
[button]
id = "join_global"
definition = "default"
label = _ "Join"
[/button]
{VERTICAL_SEP}
[button]
id = "observe_global"
definition = "default"
label = _ "Observe"
[/button]
{VERTICAL_SEP}
[button]
id = "create"
definition = "default"
label = _ "Create Game"
[/button]
{VERTICAL_SEP}
[button]
id = "show_help"
definition = "default"
label = _ "Help"
[/button]
{VERTICAL_SEP}
horizontal_grow = "true"
{PLAYERLISTBOX}
{VERTICAL_END}
{HORIZONTAL_END}
[/column]
[/row]
[/grid]
[/resolution]
[/window]
#undef GAMELISTBOX
#undef PLAYERLISTBOX
#undef ROOMLISTBOX