wesnoth/data/units/Undead_Spirit_Spectre.cfg

115 lines
2.3 KiB
INI

[unit]
id=Spectre
name= _ "Spectre"
race=undead
image="units/undead/spectre.png"
hitpoints=33
movement_type=undeadspirit
movement=7
experience=100
level=3
alignment=chaotic
advanceto=null
{AMLA_TOUGH 3}
cost=52
usage=scout
unit_description= _ "Sometimes called the 'hollow men', spectres form the right arm of their master's power. These abominations are a rightful terror to the living, and keep a sleepless vigil over their master's domain.
The creation of these is no mean feat; the real danger in encountering one is that it is likely only the harbinger of a much more dangerous force that will follow in its wake.
Special Notes:"+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_SPIRIT}
die_sound=wail-long.wav
[death]
[frame]
begin=0
end=200
image="units/undead/spectre-die-1.png"
[/frame]
[frame]
begin=200
end=400
image="units/undead/spectre-die-2.png"
[/frame]
[frame]
begin=400
end=600
image="units/undead/spectre-die-3.png"
[/frame]
[frame]
begin=600
end=800
image="units/undead/spectre-die-4.png"
[/frame]
[/death]
[attack]
name=baneblade
type=blade
range=melee
damage=9
number=4
[specials]
{WEAPON_SPECIAL_DRAIN}
[/specials]
[animation]
hits=yes
[frame]
begin=-200
end=-100
image="units/undead/spectre.png"
[/frame]
[frame]
begin=-100
end=50
image="units/undead/spectre-attack.png"
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[frame]
begin=50
end=200
image="units/undead/spectre-defend.png"
[/frame]
[/animation]
[animation]
hits=no
[frame]
begin=-200
end=-100
image="units/undead/spectre.png"
[/frame]
[frame]
begin=-100
end=50
image="units/undead/spectre-attack.png"
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=50
end=200
image="units/undead/spectre-defend.png"
[/frame]
[/animation]
[/attack]
[attack]
name=wail
type=cold
range=ranged
damage=6
number=3
[animation]
{MISSILE_FRAME_WAIL}
[frame]
begin=-250
end=-200
image="units/undead/spectre.png"
[/frame]
[frame]
sound=wail.wav
begin=-200
end=50
image="units/undead/spectre-attack1.png"
[/frame]
[/animation]
[/attack]
{DEFENSE_ANIM "units/undead/spectre-defend.png" "units/undead/spectre.png" wail.wav }
[/unit]