wesnoth/data/tutorial/units/Fighteress.cfg
Rusty Russell 7ec6d2b23e Fix bug 6514 (Lisar too strong in tutorial)
In addition, make Konrad not advance either, get rid of unused
"scepter" variations, and kill unused Youth, Lord and Commander.
2006-08-05 23:36:12 +00:00

72 lines
1.4 KiB
INI

[unit]
id=Fighteress
name= _ "female^Fighter"
gender=female
race=human
image="human-junior-princess.png"
[defend]
[frame]
begin=-150
end=150
image="human-junior-princess-defend.png"
[/frame]
[/defend]
profile=portraits/lisar.png
hitpoints=32
movement_type=smallfoot
movement=6
level=1
alignment=lawful
cost=18
usage=mixed fighter
unit_description= _ "Young and brash, Fighters fight with a sword, and are vulnerable to attack from enemies. However they have the potential to become great warriors one day."
get_hit_sound={SOUND_LIST:HUMAN_FEMALE_HIT}
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
[attack]
name=sabre
icon=attacks/sabre-human.png
type=blade
range=melee
damage=6
number=3
[animation]
hits=no
[frame]
begin=-175
end=-100
image="human-junior-princess.png"
[/frame]
[frame]
begin=-100
end=50
image="human-junior-princess-attack.png"
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=50
end=175
image="human-junior-princess.png"
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-175
end=-100
image="human-junior-princess.png"
[/frame]
[frame]
begin=-100
end=50
image="human-junior-princess-attack.png"
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[frame]
begin=50
end=175
image="human-junior-princess.png"
[/frame]
[/animation]
[/attack]
[/unit]