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wesnoth/data/terrain-graphics
History
Hogne Håskjold 933c22b45e Castle<->water transition by zookeeper, minor edits by me
2006-03-11 15:21:10 +00:00
..
adjacent.cfg
Castle<->water transition by zookeeper, minor edits by me
2006-03-11 15:21:10 +00:00
base.cfg
…
bridges.cfg
Fixed bridge ends not working well with some kinds of terrains
2004-10-25 19:51:12 +00:00
buildings.cfg
Fixed an ugly error in the {BUILDING_FLAG} and {BUILDING_PROBABILITY} macros.
2005-05-29 19:40:27 +00:00
canyon.cfg
Canyon fix (Credit Turin 90% of the work on the png cleanups),
2005-03-25 15:11:41 +00:00
castle-transitions.cfg
Fixed castle transitions not working.
2004-09-13 19:42:32 +00:00
castles.cfg
added ruins
2005-03-03 17:01:48 +00:00
forestcastle.cfg
mountain<->castle transitions
2006-02-14 15:39:25 +00:00
forests.cfg
Updating WML for bridges, so "bridge ends" on water are supported.
2004-10-13 19:52:31 +00:00
mountains.cfg
Changed mountain multihex wml to macros...
2006-02-14 11:41:34 +00:00
util.cfg
Added a way to specify the actual position of multi-hex tiles,
2004-09-11 17:17:20 +00:00
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