mirror of
https://github.com/wesnoth/wesnoth
synced 2025-04-28 05:37:02 +00:00

* Units - Dunefolk - first draft at Falconer branch of skirmisher * Dunefolk - revision to Falconer line * Units - dunefolk - some progress on falconer standing animation * Units - dunefolk - attack animations for falconer * Units - dunefolk - defense and melee (partial) attack anims * units - dunefolk - WIP lvl3 falconer * units - dunefolk - revise falconer * units - dunefolk - animation work on Falconer line * units - dunefolk - falconer ability diversion revised to affect enemy chance-to-hit. Animation filter/trigger not yet resolved * units/abilities - dunefolk falconer diversion ability-related animations mechanism * units - dunefolk - sky_hunter animation frames * dunefolk/abilities - fix diversion animations to work on die event * abilities - schema validation induced correction * abilities - diversion animations - attempt to fix case of undo movement * units - dunefolk - finish some cosmetic issues for Falconer line * units - dunefolk - wmlindent * use on_undo over select in diversionability undoing can only change the 'diversion' state if the original action also did, so there is no reason to check it in all 'select' events. * fixup * minor clean-up Co-authored-by: gfgtdf <daniel.gfgtdf@gmail.com>
35 lines
599 B
INI
35 lines
599 B
INI
#textdomain wesnoth
|
|
# Main purpose of this file is to ensure that macros get read in first.
|
|
|
|
# wmlscope: set export=yes
|
|
|
|
[lua]
|
|
code=<<
|
|
wesnoth.dofile 'lua/wml-tags.lua'
|
|
wesnoth.dofile 'lua/feeding.lua'
|
|
wesnoth.dofile 'lua/diversion.lua'
|
|
wesnoth.dofile 'lua/backwards-compatibility.lua'
|
|
>>
|
|
[/lua]
|
|
|
|
#ifndef NO_TERRAIN_GFX
|
|
{core/terrain-graphics/}
|
|
#endif
|
|
|
|
{core/macros/}
|
|
|
|
[credits_group]
|
|
{core/about.cfg}
|
|
[/credits_group]
|
|
[credits_group]
|
|
{core/about_i18n.cfg}
|
|
[/credits_group]
|
|
|
|
{core/help.cfg}
|
|
{core/hotkeys.cfg}
|
|
#ifndef NO_TERRAIN
|
|
{core/terrain.cfg}
|
|
#endif
|
|
{core/units.cfg}
|
|
{core/editor/}
|