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mirror of https://github.com/wesnoth/wesnoth synced 2025-05-16 18:31:32 +00:00
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wesnoth/data
History
Lari Nieminen 1a40f20049 Fixed Outlaw's and Fugitive's mace animation filters.
2010-02-22 14:12:35 +00:00
..
ai
continue work related to patch #1432.
2010-02-21 23:11:56 +00:00
campaigns
Worked around bug #15414, prevented some unnecessary undo invalidation...
2010-02-18 20:32:37 +00:00
core
Fixed Outlaw's and Fugitive's mace animation filters.
2010-02-22 14:12:35 +00:00
gui
Move some incorrectly placed vertical_grow around in GUI WML,
2010-02-22 03:15:33 +01:00
hardwired
Commented out old fonts,
2009-12-23 10:05:41 +00:00
languages
…
lua
Added helper for tile distance.
2010-02-20 11:17:28 +00:00
multiplayer
Fixed ANL causing the game to end before the start of turn 1...
2010-02-20 20:48:18 +00:00
test
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themes
EXPERIMENTAL only
2010-02-21 17:09:44 +00:00
tools
Expanded the gui schema a bit
2010-02-21 05:40:21 +01:00
_main.cfg
Lua AI: redesign, simplified usage, added lua_ai test scenario
2010-02-21 12:24:31 +00:00
advanced_preferences.cfg
…
COPYING.txt
…
game_config.cfg
lower the default lobby_refresh to 1000
2010-02-09 14:54:27 +01:00
lan_server.cfg
…
scenario-formula-recruitment.cfg
…
scenario-formula.cfg
…
scenario-leaders.cfg
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scenario-poisoning.cfg
…
scenario-test.cfg
Fix some markup in test scenario
2010-02-15 12:54:56 +01:00
schema-gui.cfg
Add missing attributes to schema-gui
2010-02-22 03:15:28 +01:00
schema.cfg
Fix some issues with wmlvalidator
2010-02-14 23:53:01 +01:00
temp-file_send_data_strings.cfg
…
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