
Regression from commit ecc0dca665737bcb411fbd355edd37df8a9038b8. It turned out that the "hotkey" system is involved even when mouse clicks are processed. Therefore my code treated pressing a mouse key as a press only if there was a keyboard key release since the last mouse click. The result was that mouse input seemingly didn't work at all. Fixed by always treating mouse (and joystick) key presses as key presses regardless of whether there have been key release events in between.
About
The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.
License
Please see the wiki for information regarding The Battle for Wesnoth's licensing:
https://wiki.wesnoth.org/Wesnoth:Copyrights
Installing
See INSTALL for instructions on how to build the game from source code.
More Information
For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.
A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:
https://wiki.wesnoth.org/WesnothManual
The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at: