wesnoth/data/game_config.cfg
Ignacio R. Morelle 39abdc314b Per Kitty's and Dave's request, the Great Continent (central) map...
...is now the only titlescreen background again.

The old titlescreen files were moved into story/ and renamed as well;
wmllint has been updated to update existing content due to these
changes. Fixed mainline WML referencing those files, and added a release
note along with a quiet changelog entry.
2009-02-21 19:04:12 +00:00

113 lines
2.8 KiB
INI

#textdomain wesnoth
[game_config]
[server]
name=_"Official Wesnoth Server"
address=server.wesnoth.org:15000
[/server]
[server]
name=_"Alternate Wesnoth Server"
address=server2.wesnoth.org:15000
[/server]
[server]
name=_"Alternate Wesnoth Server"
address=server3.wesnoth.org:15000
[/server]
#ifdef APPLE
wesnothd_name="/Applications/Battle for Wesnoth 1.5/Wesnoth MP Server.app/Contents/MacOS/Wesnoth MP Server"
#endif
base_income=2
village_income=1
poison_amount=8
rest_heal_amount=2
recall_cost=20
kill_experience=8
#
# title may be a comma-separated list of images that will be randomly
# selected for the titlescreen background. Currently we have only the
# map of the central areas of the Great Continent.
#
# TODO: add more images when we get them!
#
title="maps/wesnoth.png"
logo="misc/logo.png"
icon="wesnoth-icon.png"
title_music="main_menu.ogg"
lobby_music="silence.ogg"
#ifdef TINY
buttons_x=760
buttons_y=330
buttons_padding=4
logo_x=160
logo_y=40
tip_x=100
tip_width=495
tip_padding=4
#else
#ifdef SMALL_GUI
buttons_x=760
buttons_y=210
buttons_padding=20
logo_x=85
logo_y=20
tip_x=30
tip_width=620
tip_padding=20
#else
buttons_x=760
buttons_y=330
buttons_padding=20
logo_x=292
logo_y=120
tip_x=100
tip_width=495
tip_padding=20
#endif
#endif
lobby_refresh=2000
#ifdef TINY
energy_image="misc/bar-energy-tinygui.png"
#else
energy_image="misc/bar-energy.png"
#endif
moved_ball_image="misc/ball-moved.png"
unmoved_ball_image="misc/ball-unmoved.png"
partmoved_ball_image="misc/ball-partmoved.png"
enemy_ball_image="misc/ball-enemy.png"
ally_ball_image="misc/ball-ally.png"
hp_bar_scaling=0.6
xp_bar_scaling=0.5
flag_image="flags/flag-1.png:150,flags/flag-2.png:150,flags/flag-3.png:150,flags/flag-4.png:150"
flag_icon_image="flags/flag-icon.png"
flag_rgb=flag_green
defense_color_scale="ff0500,ff3700,ff6900,ff9b00,ffcd00,ffff00,cdff00,9bff00,69ff00,37ff00,05ff00"
cross_image="misc/cross.png"
footprint_prefix="footsteps/foot-normal,footsteps/foot-medium,footsteps/foot-slow"
footprint_teleport_enter="footsteps/teleport-in.png"
footprint_teleport_exit="footsteps/teleport-out.png"
terrain_mask_image="terrain/alphamask.png"
grid_image="terrain/grid.png"
unreachable_image="terrain/darken.png"
observer_image="misc/eye.png"
tod_bright_image="misc/tod-bright.png"
level_image="misc/icon-advance.png"
ellipsis_image="misc/icon-ellipsis.png"
{core/team-colors.cfg}
default_victory_music="victory.ogg,victory2.ogg"
default_defeat_music="defeat.ogg,defeat2.ogg"
[/game_config]