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mirror of https://github.com/wesnoth/wesnoth synced 2025-05-10 09:54:07 +00:00
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wesnoth/data
History
Lari Nieminen 1e4eab72fc Changed aliasing of villages from Vi,_bas to _bas,Vi
...which seems to fix an issue with villages on snow and sand hills
using worst instead of best movement.
2010-10-31 08:26:28 +00:00
..
ai
…
campaigns
Fixed Warven's mountain movement cost not changing back to normal...
2010-10-31 08:03:19 +00:00
core
Changed aliasing of villages from Vi,_bas to _bas,Vi
2010-10-31 08:26:28 +00:00
gui
Add support for an optional image to transient_message objects
2010-10-27 20:02:25 +00:00
hardwired
'a enemy' -> 'an enemy'.
2010-09-27 05:53:33 +00:00
languages
…
lua
A more efficient implementation of [store_reachable_locations].
2010-10-26 14:43:47 +00:00
multiplayer
Fixed a broken [set_recruit].
2010-10-24 20:49:36 +00:00
test
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themes
Whiteboard: add a new "Execute all actions" command,
2010-10-10 03:33:24 +00:00
tools
Ignore *.wesnoth and *.project files when uploading to add-ons server
2010-10-24 20:25:03 +00:00
_main.cfg
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advanced_preferences.cfg
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COPYING.txt
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game_config.cfg
Remove unused game_logo variable.
2010-10-08 19:45:32 +00:00
lan_server.cfg
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scenario-formula-recruitment.cfg
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scenario-formula.cfg
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scenario-leaders.cfg
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scenario-poisoning.cfg
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scenario-test.cfg
Fixed transparent portraits not supporting image modifications.
2010-10-30 09:54:14 +00:00
schema-gui.cfg
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schema.cfg
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