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...to work when the unit opposite the attacker is an enemy of the defender and is not incapacitated. (Note someone familiar with the code style might want to review this to see if I broke any style guidelines. The main issue would probably be how I got access to teams_ and units_.) Updated the builtin help to describe backstab consistant with the above and mentioned the 30 round limit in the beserk description. Renamed "Across The River" as "Across the River" as articles don't seem to be capitalized in most maps. Renamed the config file containing "Across the River" to be consistant with other maps, so it appears in a more normal order in the displayed list. Changed "Load Game ..." to be the first multiplayer game option to make this option easier to notice.
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The game's license is described in COPYING. See INSTALL for instructions on how to build the game from source code. A description of how to play the game can be found in MANUAL. See ISSUES for an overview of some of the bugs we are aware of. To be notified of new releases, go to http://freshmeat.net/projects/wesnoth and 'subscribe to new releases'. Wesnoth User and Developer Forums (with over 100,000 posts from more than 2,800 registered members) can be found at http://forum.wesnoth.org/ For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site: http://www.wesnoth.org/ David White <davidnwhite@verizon.net>
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