Logo
Explore Help
Register Sign In
upstream/wesnoth
1
0
Fork 0
You've already forked wesnoth
mirror of https://github.com/wesnoth/wesnoth synced 2025-05-17 02:43:26 +00:00
Code Issues Packages Projects Releases Wiki Activity
wesnoth/data
History
Hejnewar 20e8fae7e2
Update fungus terrain in MP maps where appropriate
Fixes #5145
2020-10-05 22:39:27 -05:00
..
ai
Use the new animals in the "animals" micro-ai demo
2020-10-03 15:09:32 +02:00
campaigns
Convert uses of deprecated GUI2 API
2020-09-27 16:44:28 -04:00
core
Wall terrain graphics (Xo*) work (#5173)
2020-10-03 17:38:19 -07:00
gui
Added Press ESC to skip text
2020-10-06 13:40:01 +11:00
hardwired
…
languages
pot-update and regenerate doc files
2020-09-19 20:45:57 +03:00
lua
fix #5184 [modify_unit]profile
2020-10-04 03:06:33 +02:00
multiplayer
Update fungus terrain in MP maps where appropriate
2020-10-05 22:39:27 -05:00
schema
Show [race]help_taxonomy= as "This is a group of units, all of whom are $help_taxonomy" (#5143)
2020-09-13 15:20:48 +02:00
test
Mass convert of *^Uf terrain for SP.
2020-09-15 09:26:00 -05:00
themes
…
tools
…
_main.cfg
Remove the wesnoth-ai textdoman, move a few strings to wesnoth-lib (#4669)
2020-10-01 10:29:39 +02:00
advanced_preferences.cfg
…
COPYING.txt
…
cores.cfg
…
english.cfg
…
game_config.cfg
…
lan_server.cfg
…
scenario-leaders.cfg
…
scenario-movethrough.cfg
…
scenario-story.cfg
…
scenario-test.cfg
Define the sample dialog in the test scenario in WML instead of in Lua
2020-09-27 16:44:28 -04:00
tips.cfg
…
Powered by Gitea Version: 1.23.7 Page: 1433ms Template: 108ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API