mirror of
https://github.com/wesnoth/wesnoth
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64 lines
1.9 KiB
C++
64 lines
1.9 KiB
C++
/*
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Copyright (C) 2014 - 2025
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by Chris Beck <render787@gmail.com>
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Part of the Battle for Wesnoth Project https://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#pragma once
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#include "chat_events.hpp"
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#include <cstdint>
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#include <chrono>
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#include <set>
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#include <string>
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#include <vector>
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class display;
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class display_chat_manager {
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public:
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display_chat_manager(display & disp) : my_disp_(disp) {}
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void add_observer(const std::string& name) { observers_.insert(name); }
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void remove_observer(const std::string& name) { observers_.erase(name); }
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const std::set<std::string>& observers() const { return observers_; }
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void add_whisperer(const std::string& nick) { whisperers_.insert(nick); }
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void remove_whisperer(const std::string& nick) { whisperers_.erase(nick); }
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const std::set<std::string>& whisperers() const { return whisperers_; }
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void add_chat_message(const std::time_t& time, const std::string& speaker,
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int side, const std::string& msg, events::chat_handler::MESSAGE_TYPE type, bool bell);
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void clear_chat_messages() { prune_chat_messages(true); }
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friend class game_display; //needed because it calls prune_chat_message
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private:
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std::set<std::string> observers_;
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std::set<std::string> whisperers_; //nicks who whisper you for tab-completition purpose
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struct chat_message
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{
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chat_message(int speaker, int h);
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int speaker_handle;
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int handle;
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std::chrono::steady_clock::time_point created_at;
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};
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void prune_chat_messages(bool remove_all=false);
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std::vector<chat_message> chat_messages_;
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display & my_disp_;
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};
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