wesnoth/data/gui/window/mp_create_game/tiny_resolution.cfg
pentarctagon 6371f0497c Add a separate toggle for if a replay should be public.
This makes it possible for a game to allow observers but have the replay not be public.
2019-11-11 18:13:51 -06:00

346 lines
6.7 KiB
INI

#textdomain wesnoth-lib
[resolution]
window_width, window_height = 800, 600
definition = "mp_create"
{GUI_WINDOW_FULLSCREEN}
[linked_group]
id = "tabs"
fixed_width = true
fixed_height = true
[/linked_group]
[linked_group]
id = "game_icons"
fixed_width = true
[/linked_group]
{_GUI_CUSTOM_OPTIONS_TREE_LINKED_GROUPS}
[tooltip]
id = "tooltip"
[/tooltip]
[helptip]
id = "tooltip"
[/helptip]
[grid]
[row]
grow_factor = 0
[column]
horizontal_grow = true
[grid]
[row]
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
definition = "title"
label = _ "Create Game"
[/label]
[/column]
[column]
border = all
border_size = 5
horizontal_alignment = "right"
{_GUI_MP_CREATE_TAB_BAR}
[/column]
[/row]
[/grid]
[/column]
[/row]
[row]
grow_factor = 1
[column]
grow_factor = 1
horizontal_grow = true
vertical_grow = true
[stacked_widget]
id = "pager"
definition = "default"
[layer]
[row]
[column]
horizontal_grow = true
vertical_grow = true
[grid]
[row]
grow_factor = 0
[column]
horizontal_grow = true
[grid]
{_GUI_MP_CREATE_MAIN_OPTIONS}
[/grid]
[/column]
[/row]
[row]
grow_factor = 0
[column]
border = "all"
border_size = 5
horizontal_grow = true
[label]
definition = "default"
id = "game_title"
[/label]
[/column]
[/row]
[row]
grow_factor = 0
[column]
horizontal_grow = true
[grid]
[row]
{_GUI_MP_CREATE_MINIMAP_STACK}
{_GUI_MP_CREATE_MAP_OPTIONS}
[/row]
[/grid]
[/column]
[/row]
[row]
grow_factor = 1
[column]
horizontal_grow = true
vertical_grow = true
[grid]
[row]
[column]
vertical_alignment = "top"
[grid]
[row]
[column]
grow_factor = 0
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
definition = "default_small"
label = _ "Players:"
[/label]
[/column]
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_grow = true
[label]
id = "map_num_players"
definition = "default_small"
[/label]
[/column]
[/row]
[row]
[column]
grow_factor = 0
border = "all"
border_size = 5
horizontal_alignment = "left"
[label]
definition = "default_small"
label = _ "Map size:"
[/label]
[/column]
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_grow = true
[label]
id = "map_size"
definition = "default_small"
[/label]
[/column]
[/row]
[/grid]
[/column]
[column]
grow_factor = 1
vertical_grow = true
horizontal_grow = true
border = "all"
border_size = 5
[scroll_label]
id = "description"
definition = "default_small"
horizontal_scrollbar_mode = "never"
vertical_scrollbar_mode = "auto"
[/scroll_label]
[/column]
[/row]
[/grid]
[/column]
[/row]
[row]
grow_factor = 0
[column]
[grid]
{_GUI_MP_CREATE_GENERAL_PANEL}
[/grid]
[/column]
[/row]
[/grid]
[/column]
[column]
grow_factor = 0
vertical_grow = true
[grid]
[row]
grow_factor = 0
[column]
grow_factor = 0
vertical_grow = true
horizontal_grow = true
{_GUI_MP_CREATE_GAME_LIST}
[/column]
[/row]
[/grid]
[/column]
[/row]
[/layer]
[layer]
{_GUI_CUSTOM_OPTIONS_TREE}
[/layer]
[layer]
[row]
grow_factor = 0
[column]
horizontal_grow = true
[grid]
[row]
{_GUI_MP_CREATE_SHUFFLE_TOGGLE}
{_GUI_MP_CREATE_OBSERVER_TOGGLE}
[/row]
[/grid]
[/column]
[column]
horizontal_grow = true
[grid]
[row]
{_GUI_MP_CREATE_REGISTERED_TOGGLE}
{_GUI_MP_CREATE_SYNC_TOGGLE}
[/row]
[/grid]
[/column]
[/row]
[row]
grow_factor = 0
[column]
horizontal_grow = true
vertical_grow = true
[grid]
[row]
{_GUI_MP_CREATE_PRIVATE_TOGGLE}
[/row]
{_GUI_MP_CREATE_MAP_SETTINGS}
[/grid]
[/column]
[column]
horizontal_grow = true
vertical_grow = true
[grid]
{_GUI_MP_CREATE_TIME_LIMIT}
[/grid]
[/column]
[/row]
# This ensures the above rows don't expand
# to fill the available space.
[row]
grow_factor = 1
[column]
[spacer][/spacer]
[/column]
[column]
[spacer][/spacer]
[/column]
[/row]
[/layer]
[/stacked_widget]
[/column]
[/row]
[row]
grow_factor = 0
[column]
grow_factor = 1
horizontal_alignment = "right"
[grid]
[row]
grow_factor = 0
[column]
grow_factor = 1
border = "all"
border_size = 5
horizontal_alignment = "right"
[button]
id = "ok"
definition = "default"
label = _ "Create Game"
[/button]
[/column]
[column]
grow_factor = 0
border = "all"
border_size = 5
horizontal_alignment = "left"
[button]
id = "cancel"
definition = "default"
label = _ "Cancel"
[/button]
[/column]
[/row]
[/grid]
[/column]
[/row]
[/grid]
[/resolution]