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wesnoth/data/core
History
Mark de Wever 28bf9958f2 Also add comment to WildPenguin.
2009-03-16 18:47:11 +00:00
..
editor
Pre-1.6 reindent and whitespace cleanup.
2009-03-01 12:56:14 +00:00
images
Add and wire Kitty's male Assassin portrait,
2009-03-15 10:58:34 +00:00
macros
New music track, "Siege of Laurelmor", from Doug Kaufman (44.1 KHz, Q6).
2009-03-13 12:40:09 +00:00
music
New music track, "Siege of Laurelmor", from Doug Kaufman (44.1 KHz, Q6).
2009-03-13 12:40:09 +00:00
sounds
New campfire sound file for use with [sound_source]s,
2009-02-22 21:16:53 +00:00
terrain-graphics
Fixed layering issues with the 2x4 and 1x3 mountain tiles.
2009-02-28 23:25:40 +00:00
units
Add and wire Kitty's male Assassin portrait,
2009-03-15 10:58:34 +00:00
_main.cfg
editor2: clean up editor data/core files...
2008-12-28 01:43:23 +01:00
about.cfg
Also add comment to WildPenguin.
2009-03-16 18:47:11 +00:00
fonts.cfg
use the full version of wqy-zenhei...
2009-03-14 12:06:56 +00:00
help.cfg
Typo fix.
2009-02-28 14:01:34 +00:00
hotkeys.cfg
…
README
…
team-colors.cfg
…
terrain-graphics.cfg
Reduced the dense of cacti in the desert.
2009-03-13 01:58:21 +00:00
terrain.cfg
Reworked the winter and hill forests...
2009-02-15 17:09:54 +00:00
units.cfg
Pre-1.6 reindent and whitespace cleanup.
2009-03-01 12:56:14 +00:00

README

This directory contains the core resources usable in WML by all campaigns
and add-on packages.
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