wesnoth/CMakeLists.txt
Mark de Wever dfef23aebc Decreases the pango cairo dependency.
The dependency's version is decreased to version 1.21.3. This is the
version currently used in XCode (on the Mac). Upgrading there is
troublesome.

This partly reverts 2b939cebc7a4eea6ec6adae40c8396f836122940.
2013-06-03 21:32:07 +02:00

609 lines
20 KiB
CMake

# most stuff should be implemented so far, what is not working so far:
# * some other smaller stuff
# * nice INSTALL howto
# * Detect Python and install Python tools
# * Rewrite the po4a-update
# * Test everything
# * install .desktop files taking binary prefix and suffix into account
# set minimum version
cmake_minimum_required(VERSION 2.6.0)
include(CheckCXXCompilerFlag)
if(COMMAND cmake_policy)
cmake_policy(SET CMP0005 OLD)
endif(COMMAND cmake_policy)
set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS true)
# use our own version of FindBoost.cmake and other Find* scripts
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake)
find_package(SDL 1.2.7 REQUIRED)
find_package(Boost 1.36 REQUIRED COMPONENTS iostreams program_options regex system)
# no, gettext executables are not required when NLS is deactivated
find_package(Gettext)
# yes, libintl is *required* even when NLS is deactivated (this is to compile
# src/gettext.cpp since it includes libintl.h)
find_package(Libintl REQUIRED)
find_package(X11)
if(NOT MSVC)
#needed to get some SDL defines in... (as of rev31694 -D_GNU_SOURCE=1 is required!)
set(SDL_CONFIG "sdl-config" CACHE STRING "Path to sdl-config script")
exec_program(${SDL_CONFIG} ARGS "--cflags" OUTPUT_VARIABLE SDL_CFLAGS)
add_definitions(${SDL_CFLAGS})
# Use the safer `mkstemp' instead of `tmpnam' on POSIX systems.
add_definitions(-DLUA_USE_POSIX)
endif(NOT MSVC)
if(MSVC)
add_definitions(-D_SCL_SECURE_NO_WARNINGS)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif(MSVC)
#check for some compiler/arch specific things and export defines accordingly...
include(SearchForStuff)
#
# Options
#
#Path options
set(BINDIR "bin" CACHE STRING "Where to install binaries")
set(DATAROOTDIR "${CMAKE_INSTALL_PREFIX}/share" CACHE STRING "Sets the root of data directories to a non-default location")
set(DOCDIR "${DATAROOTDIR}/doc/wesnoth" CACHE STRING "Sets the doc directory to a non-default location.")
set(MANDIR "${DATAROOTDIR}/man" CACHE STRING "Where to install manpages")
set(DATADIRNAME "wesnoth" CACHE STRING "change the name of the directory for the read-only architecture-independent game data")
set(EXECUTABLE_OUTPUT_PATH "${CMAKE_BINARY_DIR}" CACHE STRING "change the dir where binaries are placed right at compile time")
set(LOCALEDIR "translations" CACHE STRING "change the name of the locale data directory to a non-default name")
set(PREFERENCES_DIR "" CACHE STRING "Use a non-default preferences directory (.wesnoth on unix)")
set(DEFAULT_PREFS_FILE "" CACHE STRING "Set system wide preferences file")
#Game options
option(ENABLE_FRIBIDI "Enable FriBIDi support" ON)
#server options
set(SERVER_UID "" CACHE STRING "User id of the user who runs wesnothd")
set(SERVER_GID "" CACHE STRING "Group id of the user who runs wesnothd")
set(FIFO_DIR "/var/run/wesnothd" CACHE STRING "Directory for the wesnothd fifo socket file")
#build options
option(ENABLE_GAME "Enable compilation of the game" ON)
option(ENABLE_CAMPAIGN_SERVER "Enable compilation of campaign server")
option(ENABLE_SERVER "Enable compilation of server" ON)
option(ENABLE_TOOLS "Enable building and installation of tools for artists and WML maintainers")
option(ENABLE_TESTS "Build unit tests")
option(ENABLE_NLS "Enable building of translations" ON)
option(ENABLE_LOW_MEM "Reduce memory usage by removing extra functionality" OFF)
option(ENABLE_OMP "Enables OpenMP, and has additional dependencies" OFF)
if(NOT DEFINED ENABLE_DISPLAY_REVISION)
# Test whether the code is used in a repository if not autorevision will
# fail and should be disabled by default. If inside a repository enable
# the display of revision numbers by default.
execute_process(
COMMAND
${CMAKE_SOURCE_DIR}/utils/autorevision
-th
> ${CMAKE_CURRENT_BINARY_DIR}/revision.dummy
WORKING_DIRECTORY
${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE
ENABLE_DISPLAY_REVISION_TEST_OUTPUT
ERROR_VARIABLE
ENABLE_DISPLAY_REVISION_TEST_ERRNO
)
if("${ENABLE_DISPLAY_REVISION_TEST_ERRNO}" STREQUAL "")
set(DEFAULT_ENABLE_DISPLAY_REVISION true)
else()
set(DEFAULT_ENABLE_DISPLAY_REVISION false)
endif()
unset(ENABLE_DISPLAY_REVISION_TEST_OUTPUT)
unset(ENABLE_DISPLAY_REVISION_TEST_ERRNO)
endif()
option(
ENABLE_DISPLAY_REVISION
"Enable the display of the revision number in the game, only enable it when in a checkout"
${DEFAULT_ENABLE_DISPLAY_REVISION}
)
# The use of shared libraries makes compilation debug versions faster but
# results in extra shared libraries. For installation this is not practical
# since the libraries need to be given SONAMES and kept in sync. Therefore
# installation is not supported for this option and will probably fail.
set(ENABLE_SHARED_LIBRARIES OFF CACHE BOOL "Enables shared libraries, this option is meant for development only, installation is *NOT* supported")
mark_as_advanced(on ENABLE_SHARED_LIBRARIES)
if(UNIX AND NOT APPLE AND NOT CYGWIN)
option(ENABLE_DESKTOP_ENTRY "enable installation of desktop entry files" ON)
set(ICONDIR "${DATAROOTDIR}/pixmaps" CACHE STRING "Sets the icon directory for desktop entry to a non-default location.")
set(DESKTOPDIR "${DATAROOTDIR}/applications/" CACHE STRING "Sets the desktop file directory for desktop entry to a non-default location.")
endif(UNIX AND NOT APPLE AND NOT CYGWIN)
option(ENABLE_STRICT_COMPILATION "Sets the strict compilation mode" ON)
option(ENABLE_PEDANTIC_COMPILATION "Sets the pedantic compilation mode" OFF)
option(ENABLE_DEBUG_WINDOW_LAYOUT "Add the debug option to allow the generation of debug layout files in dot format" OFF)
option ( USE_ANA_NETWORK "Compile network module using ana" OFF )
option(ENABLE_DESIGN_DOCUMENTS "Enables the generation of design documents, and has additional dependencies" OFF)
#misc options
if(NOT MSVC)
# Pot updates don't work at Windows so no reason to even try
option(ENABLE_POT_UPDATE_TARGET "Enables the tools to update the pot files and manuals. This target has extra dependencies." OFF)
endif(NOT MSVC)
if(UNIX AND NOT APPLE AND NOT CYGWIN)
option(ENABLE_NOTIFICATIONS "Enable Window manager notification messages" ON)
endif(UNIX AND NOT APPLE AND NOT CYGWIN)
set(BINARY_SUFFIX "" CACHE STRING "Suffix behind all binaries")
set(BINARY_PREFIX "" CACHE STRING "Prefix in front of all binaries")
#
# Handle options (set paths/definitions/etc...)
#
##### Set the compiler flags.
# This macro checks whether a compiler supports a compiler flag.
#
# If the flag is supported the flag will be added to the target compiler flags.
# GCC seems to be quite happy to accept flags it does not support when there is
# a `no' in it e.g. -Wno-not_supported_flag but will fail to compile with
# -Wnot_supported_flag. For that case all not-named parameters will be added to
# the target instead.
#
# param target The variable to add the compiler flag to.
# param flag The compiler flag to test.
# param variable The test macro needs a variable to store the
# result of the test, this paramter holds that
# variable.
# param ... If this variable is set it will be added to
# target instead of flag when the compiler
# supports flag.
macro(check_compiler_has_flag target flag variable)
check_cxx_compiler_flag(${flag} ${variable})
if(${variable})
if(${ARGC} GREATER 3)
set(${target} "${${target}} ${ARGN}")
else(${ARGC} GREATER 3)
set(${target} "${${target}} ${flag}")
endif(${ARGC} GREATER 3)
endif(${variable})
endmacro(check_compiler_has_flag)
### Set the environment compiler flags.
if(CONFIGURED)
# The CONFIGURED flag was replaced when trunk `was' 1.11, before the release of 1.11.0
message("Builed files depending on 'CONFIGURED' found, please regenerate your build files.")
set(CXX_FLAGS_USER
"${CMAKE_CXX_FLAGS}"
CACHE
STRING
"The CXXFLAGS environment variable used for the initial generation."
FORCE
)
unset(CONFIGURED CACHE)
endif(CONFIGURED)
if(NOT DEFINED CXX_FLAGS_USER)
message(STATUS "Environment compiler flags set to »${CXX_FLAGS_USER}«")
set(CXX_FLAGS_USER
"$ENV{CXXFLAGS}"
CACHE
STRING
"The CXXFLAGS environment variable used for the initial generation."
FORCE
)
endif(NOT DEFINED CXX_FLAGS_USER)
### Set default Wesnoth project compiler flags
if(MSVC AND NOT DEFINED CXX_FLAGS_MSVC)
# MSVC sets some initial compilation flags, these need to
# be preserved.
set(CXX_FLAGS_MSVC
"${CMAKE_CXX_FLAGS_INIT}"
CACHE
STRING
"The initial CXX flags for MSVC"
FORCE
)
endif(MSVC AND NOT DEFINED CXX_FLAGS_MSVC)
set(CXX_FLAGS_PROJECT)
check_compiler_has_flag(CXX_FLAGS_PROJECT "-std=c++98" HAS_COMPILER_FLAG_STD)
check_compiler_has_flag(CXX_FLAGS_PROJECT "-W" HAS_COMPILER_FLAG_W)
check_compiler_has_flag(CXX_FLAGS_PROJECT "-Wall" HAS_COMPILER_FLAG_WALL)
### Set strict compiler flags.
set(CXX_FLAGS_STRICT_COMPILATION)
check_compiler_has_flag(
CXX_FLAGS_STRICT_COMPILATION
"-Werror"
HAS_COMPILER_FLAG_WERROR
)
# The current unit test code breaks strict aliasing with g++ 4.4.
check_compiler_has_flag(
CXX_FLAGS_STRICT_COMPILATION
"-Wstrict-aliasing"
HAS_COMPILER_FLAG_WERROR_STRICT_ALIASING
"-Wno-strict-aliasing"
)
# This flag is/will be added in gcc-4.8 and fails with BOOST_STATIC_ASSERT
check_compiler_has_flag(
CXX_FLAGS_STRICT_COMPILATION
"-Wunused-local-typedefs"
HAS_COMPILER_FLAG_WUNUSED_LOCAL_TYPEDEFS
"-Wno-unused-local-typedefs"
)
# This flag is/will be added in gcc-4.8 and fails with png in C++11 mode
check_compiler_has_flag(
CXX_FLAGS_STRICT_COMPILATION
"-Wliteral-suffix"
HAS_COMPILER_FLAG_WLITERAL_SUFFIX
"-Wno-literal-suffix"
)
# This removes a lot of warnings from Clang regarding unused -I arguments
check_compiler_has_flag(
CXX_FLAGS_STRICT_COMPILATION
"-Qunused-arguments"
HAS_COMPILER_FLAG_QUNUSED_ARGUMENTS
)
# Silences Clang warnings about declaring a class a class first and
# a struct later.
check_compiler_has_flag(
CXX_FLAGS_STRICT_COMPILATION
"-Wmismatched-tags"
HAS_COMPILER_FLAG_WMISMATCHED_TAGS
"-Wno-mismatched-tags"
)
check_compiler_has_flag(
CXX_FLAGS_STRICT_COMPILATION
"-Wnull-conversion"
HAS_COMPILER_FLAG_WNULL_CONVERSION
"-Wno-null-conversion"
)
if(NOT CMAKE_COMPILER_IS_GNUCXX)
# Silences warnings about overloaded virtuals.
# (GCC doesn't complain Clang does.)
check_compiler_has_flag(
CXX_FLAGS_STRICT_COMPILATION
"-Woverloaded-virtual"
HAS_COMPILER_FLAG_WOVERLOADED_VIRTUAL
"-Wno-overloaded-virtual"
)
endif(NOT CMAKE_COMPILER_IS_GNUCXX)
### Set pedantic compiler flags.
set(CXX_FLAGS_PEDANTIC_COMPILATION)
check_compiler_has_flag(
CXX_FLAGS_PEDANTIC_COMPILATION
"-Wextra"
HAS_COMPILER_FLAG_WEXTRA
)
check_compiler_has_flag(
CXX_FLAGS_PEDANTIC_COMPILATION
"-Winit-self"
HAS_COMPILER_FLAG_WINIT_SELF
)
check_compiler_has_flag(
CXX_FLAGS_PEDANTIC_COMPILATION
"-Wlogical-op"
HAS_COMPILER_FLAG_WLOGICAL_OP
)
check_compiler_has_flag(
CXX_FLAGS_PEDANTIC_COMPILATION
"-Wmissing-declarations"
HAS_COMPILER_FLAG_WMISSING_DECLARATIONS
)
check_compiler_has_flag(
CXX_FLAGS_PEDANTIC_COMPILATION
"-Wredundant-decls"
HAS_COMPILER_FLAG_WREDUNDANT_DECLS
)
check_compiler_has_flag(
CXX_FLAGS_PEDANTIC_COMPILATION
"-Wctor-dtor-privacy"
HAS_COMPILER_FLAG_WCTOR_DTOR_PRIVACY
)
check_compiler_has_flag(
CXX_FLAGS_PEDANTIC_COMPILATION
"-Wnon-virtual-dtor"
HAS_COMPILER_FLAG_WNON_VIRTUAL_DTOR
)
check_compiler_has_flag(
CXX_FLAGS_PEDANTIC_COMPILATION
"-Wdouble-promotion"
HAS_COMPILER_FLAG_WDOUBLE_PROMOTION
)
check_compiler_has_flag(
CXX_FLAGS_PEDANTIC_COMPILATION
"-Wmismatched-tags"
HAS_COMPILER_FLAG_WMISMATCHED_TAGS
)
check_compiler_has_flag(
CXX_FLAGS_PEDANTIC_COMPILATION
"-Wuseless-cast"
HAS_COMPILER_FLAG_WUSELESS_CAST
)
check_compiler_has_flag(
CXX_FLAGS_PEDANTIC_COMPILATION
"-Wc++11-compat"
HAS_COMPILER_FLAG_WCXX_11_COMPAT
)
check_compiler_has_flag(
CXX_FLAGS_PEDANTIC_COMPILATION
"-Wnoexcept"
HAS_COMPILER_FLAG_WNOEXCEPT
)
check_compiler_has_flag(
CXX_FLAGS_PEDANTIC_COMPILATION
"-Wdocumentation"
HAS_COMPILER_FLAG_WDOCUMENTATION
)
### Set the final compiler flags.
set(COMPILER_FLAGS "${CXX_FLAGS_PROJECT}")
if(MSVC)
set(COMPILER_FLAGS "${CXX_FLAGS_MSVC} ${COMPILER_FLAGS}")
endif(MSVC)
if(ENABLE_STRICT_COMPILATION)
set(COMPILER_FLAGS "${COMPILER_FLAGS} ${CXX_FLAGS_STRICT_COMPILATION}")
endif(ENABLE_STRICT_COMPILATION)
if(ENABLE_PEDANTIC_COMPILATION)
set(COMPILER_FLAGS "${COMPILER_FLAGS} ${CXX_FLAGS_PEDANTIC_COMPILATION}")
endif(ENABLE_PEDANTIC_COMPILATION)
set(COMPILER_FLAGS "${COMPILER_FLAGS} ${CXX_FLAGS_USER}")
if(NOT "${CMAKE_CXX_FLAGS}" STREQUAL "${COMPILER_FLAGS}")
message(STATUS "CMake compiler flags set to »${COMPILER_FLAGS}«")
set(CMAKE_CXX_FLAGS
"${COMPILER_FLAGS}"
CACHE
STRING
"Global flags used by the CXX compiler during all builds."
FORCE
)
endif(NOT "${CMAKE_CXX_FLAGS}" STREQUAL "${COMPILER_FLAGS}")
if(UNIX AND NOT CMAKE_COMPILER_IS_GNUCXX)
# Assume the compiler is the clang compiler.
set(CMAKE_EXE_LINKER_FLAGS "-lstdc++ -lm ${CMAKE_EXE_LINKER_FLAGS}")
endif(UNIX AND NOT CMAKE_COMPILER_IS_GNUCXX)
# compose datadir path of datarootdir and datadirname
set(DATADIR ${DATAROOTDIR}/${DATADIRNAME})
if(NOT WIN32)
add_definitions(-DWESNOTH_PATH=\\\"${DATADIR}\\\")
endif(NOT WIN32)
if(X11_FOUND)
add_definitions(-D_X11)
endif(X11_FOUND)
add_definitions(-DLOCALEDIR=\\\"${LOCALEDIR}\\\")
# When the path starts with a / on a Unix system it's an absolute path.
# This means that on Windows the path used is always relative.
if(LOCALEDIR MATCHES "^/")
add_definitions(-DHAS_RELATIVE_LOCALEDIR=0)
set(LOCALE_INSTALL ${LOCALEDIR})
else(LOCALEDIR MATCHES "^/")
add_definitions(-DHAS_RELATIVE_LOCALEDIR=1)
set(LOCALE_INSTALL ${DATADIR}/${LOCALEDIR})
endif(LOCALEDIR MATCHES "^/")
add_definitions(-DFIFODIR=\\\"${FIFO_DIR}\\\")
if(PREFERENCES_DIR)
add_definitions(-DPREFERENCES_DIR=\\\"${PREFERENCES_DIR}\\\")
endif(PREFERENCES_DIR)
if(DEFAULT_PREFS_FILE)
add_definitions(-DDEFAULT_PREFS_PATH=\\\"${DEFAULT_PREFS_FILE}\\\")
if(NOT DEFAULT_PREFS_FILE MATCHES "^/")
add_definitions(-DHAS_RELATIVE_DEFPREF)
endif(NOT DEFAULT_PREFS_FILE MATCHES "^/")
endif(DEFAULT_PREFS_FILE)
if(ENABLE_LOW_MEM)
add_definitions(-DLOW_MEM)
endif(ENABLE_LOW_MEM)
if(ENABLE_OMP)
find_package(OpenMP REQUIRED)
set(CMAKE_C_FLAGS "${OpenMP_C_FLAGS} ${CMAKE_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${OpenMP_CXX_FLAGS} ${CMAKE_C_FLAGS}")
endif(ENABLE_OMP)
if(ENABLE_DEBUG_WINDOW_LAYOUT)
add_definitions(-DDEBUG_WINDOW_LAYOUT_GRAPHS)
endif(ENABLE_DEBUG_WINDOW_LAYOUT)
#
# Libraries that are only required by some targets
#
if(ENABLE_TOOLS OR ENABLE_GAME OR ENABLE_TESTS)
find_package( SDL_image 1.2 REQUIRED )
endif(ENABLE_TOOLS OR ENABLE_GAME OR ENABLE_TESTS)
if(ENABLE_GAME OR ENABLE_TESTS)
find_package( SDL_mixer 1.2 REQUIRED )
find_package( SDL_ttf 2.0.8 REQUIRED )
find_package(VorbisFile REQUIRED)
if(NOT MSVC)
find_package( PkgConfig REQUIRED )
pkg_check_modules( PANGOCAIRO REQUIRED pangocairo>=1.21.3 )
pkg_check_modules( FONTCONFIG REQUIRED fontconfig>=2.4.1 )
pkg_check_modules( SYSTEMD systemd )
endif(NOT MSVC)
endif(ENABLE_GAME OR ENABLE_TESTS)
if(ENABLE_GAME OR ENABLE_SERVER OR ENABLE_CAMPAIGN_SERVER OR ENABLE_TESTS)
find_package( SDL_net REQUIRED )
endif(ENABLE_GAME OR ENABLE_SERVER OR ENABLE_CAMPAIGN_SERVER OR ENABLE_TESTS)
if(ENABLE_TOOLS)
find_package( ZLIB REQUIRED )
find_package( PNG REQUIRED )
endif(ENABLE_TOOLS)
if(ENABLE_TESTS)
find_package( Boost 1.36 REQUIRED COMPONENTS unit_test_framework )
endif(ENABLE_TESTS)
if(ENABLE_GAME)
find_package( FriBiDi )
if(ENABLE_FRIBIDI AND FRIBIDI_LIBRARIES)
add_definitions(-DHAVE_FRIBIDI)
elseif(ENABLE_FRIBIDI AND NOT FRIBIDI_LIBRARIES)
message("Could not find FriBiDi. Disabling FriBiDi support.")
endif()
if(ENABLE_NOTIFICATIONS)
pkg_check_modules(LIBDBUS dbus-1)
if(LIBDBUS_FOUND)
add_definitions(-DHAVE_LIBDBUS)
else(LIBDBUS_FOUND)
message("Could not find dbus-1, Disabling notification support.")
endif(LIBDBUS_FOUND)
endif(ENABLE_NOTIFICATIONS)
endif(ENABLE_GAME)
if(ENABLE_POT_UPDATE_TARGET)
find_package(TranslationTools REQUIRED)
endif(ENABLE_POT_UPDATE_TARGET)
# get languages
file(READ po/LINGUAS LINGUAS)
string(REPLACE "\n" "" LINGUAS ${LINGUAS})
separate_arguments(LINGUAS)
#
# Include subdirectories
#
add_subdirectory(doc)
if(GETTEXT_FOUND AND ENABLE_NLS)
add_subdirectory(po)
endif (GETTEXT_FOUND AND ENABLE_NLS)
add_subdirectory(src)
#
# Install files
#
install(DIRECTORY data fonts images sounds DESTINATION ${DATADIR} USE_SOURCE_PERMISSIONS PATTERN ".git" EXCLUDE )
#
# Install desktop file so wesnoth appears in the application start menu with an icon
# TODO: string replacement to have the real binary name in does not work atm, because in the Categories= block semicolons are lost...
#
if(ENABLE_DESKTOP_ENTRY AND ENABLE_GAME)
# do some crude string replacing to have the real binary name in the .desktop file (read in original .desktop file, replace the Exec= line with the correct value and output the generated file)
# file(READ icons/wesnoth.desktop wesnoth-desktop-orig)
#string(REGEX REPLACE "(\nName.*=.*)\n" "\\1 (${BINARY_SUFFIX})\n" wesnoth-desktop-modified ${wesnoth-desktop-orig} )
# string(REPLACE "Exec=wesnoth" "Exec=${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}" wesnoth-desktop-modified ${wesnoth-desktop-orig} )
# file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop ${wesnoth-desktop-modified} )
#execute_process(COMMAND sed "-i" "'s/^\(Name.*=.*\)$/\1TEST/g'" ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop )
#exec_program(sed ARGS "-i" "'s/^\(Name.*=.*\)$/\1TEST/g'" ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop )
# install the generated .desktop file
# install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop DESTINATION ${DESKTOPDIR} )
install(FILES icons/wesnoth.desktop DESTINATION ${DESKTOPDIR} )
install(FILES icons/wesnoth-icon.png DESTINATION ${ICONDIR} )
# do some crude string replacing to have the real binary name in the .desktop file (read in original .desktop file, replace the Exec= line with the correct value and output the generated file)
# file(READ icons/wesnoth_editor.desktop wesnoth-editor-desktop-orig)
# string(REPLACE "Exec=wesnoth -e" "Exec=${BINARY_PREFIX}wesnoth${BINARY_SUFFIX} -e" wesnoth-editor-desktop-modified ${wesnoth-editor-desktop-orig} )
# file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth_editor${BINARY_SUFFIX}.desktop ${wesnoth-editor-desktop-modified} )
# install the generated .desktop file
# install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth_editor${BINARY_SUFFIX}.desktop DESTINATION ${DESKTOPDIR} )
install(FILES icons/wesnoth_editor.desktop DESTINATION ${DESKTOPDIR} )
install(FILES icons/wesnoth_editor-icon.png DESTINATION ${ICONDIR} )
endif(ENABLE_DESKTOP_ENTRY AND ENABLE_GAME)
if(ENABLE_SERVER AND FIFO_DIR)
install(CODE "execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory \$ENV{DESTDIR}/${FIFO_DIR})")
# install systemd stuff if it is installed
if(SYSTEMD_FOUND)
# configure_file(packaging/systemd/wesnothd.tmpfiles.conf.in ${CMAKE_BINARY_DIR}/wesnothd.conf)
# configure_file(packaging/systemd/wesnothd.service.in ${CMAKE_BINARY_DIR}/wesnothd.service)
# install(FILES ${CMAKE_BINARY_DIR}/wesnothd.conf DESTINATION lib/tmpfiles.d)
# install(FILES ${CMAKE_BINARY_DIR}/wesnothd.service DESTINATION lib/systemd/system)
endif()
if(SERVER_UID AND SERVER_GID)
install(CODE "execute_process(COMMAND chown ${SERVER_UID}:${SERVER_GID} \$ENV{DESTDIR}/${FIFO_DIR})")
endif()
endif()
# Index for checking states of localized images at runtime.
install(FILES l10n-track DESTINATION ${DATADIR})
#
# uninstall
#
configure_file(
"${CMAKE_MODULE_PATH}/uninstall.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/uninstall.cmake"
IMMEDIATE @ONLY
)
add_custom_target(uninstall
"${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/uninstall.cmake"
)
#
# Packaging stuff
#
include(CPack)
set(CPACK_GENERATOR "TGZ")
set(CPACK_SOURCE_GENERATOR "TGZ")