Mark de Wever 29a5ce6c12 Added the wiki grabber tool, which will grab wiki info from .cpp files.
It's used in the new GUI library and is hardcoded to process those
files.  The format of the data needs to be in the wiki, hasn't been
done yet.
2008-04-20 18:01:14 +00:00
2008-04-20 11:24:51 +00:00
2008-04-20 16:14:38 +00:00
2008-04-08 12:18:18 +00:00
2008-03-17 16:35:42 +00:00
2008-04-13 16:20:42 +01:00

The game's license is described in COPYING.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 100,000 posts from more
than 2,800 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>
Description
韦诺之战
Readme 10 GiB
Languages
INI 51.6%
C++ 35.9%
Lua 5.7%
Python 4.3%
Emacs Lisp 1%
Other 1.1%