mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-21 06:55:37 +00:00
81 lines
1.4 KiB
INI
81 lines
1.4 KiB
INI
[unit]
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name=Cavalryman
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race=human
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image=human-scout.png
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image_moving=human-scout-moving.png
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image_defensive=human-scout-defend.png
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hitpoints=38
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movement_type=mounted
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movement=8
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experience=34
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level=1
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alignment=lawful
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advanceto=Dragoon
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cost=17
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usage=scout
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#extra resistance for these units
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[resistance]
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blade=70
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impact=60
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cold=80
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[/resistance]
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unit_description="The best riders in Wesnoth are recruited into the military to become Cavalrymen. This strictly disciplined force is especially suited to capturing and holding villages."
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get_hit_sound=groan.wav
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[attack]
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name=sword
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type=blade
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range=short
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damage=5
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number=3
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[sound]
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time=-200
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sound=horse-canter.wav
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[/sound]
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[frame]
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begin=-200
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end=-100
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image=human-scout-moving.png
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[/frame]
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[frame]
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begin=-100
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end=100
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image=human-scout-attack.png
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[/frame]
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[/attack]
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[/unit]
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[unit]
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name=Scout
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race=human
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image=human-scout.png
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hitpoints=38
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movement_type=mounted
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movement=8
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experience=34
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level=1
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alignment=lawful
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advanceto=Dragoon
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cost=17
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usage=scout
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unit_description="Since they use both the lightest of armor and the fastest of horses, Scouts are employed by most human armies to discover what dangers lie ahead."
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get_hit_sound=groan.wav
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[attack]
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name=sword
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type=blade
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range=short
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damage=5
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number=3
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[sound]
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time=-200
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sound=horse-canter.wav
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[/sound]
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[frame]
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begin=-200
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end=100
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image=human-scout-attack.png
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[/frame]
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[/attack]
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[/unit]
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