wesnoth/data/tutorial/units/Fighter.cfg
Jérémy Rosen 0b9b041025 change in sound handling WML within animations,
...sound are now part of the frame, and not a separate element
2006-03-02 23:33:46 +00:00

115 lines
2.5 KiB
INI

[unit]
id=Fighter
name= _ "Fighter"
race=human
image="konrad-fighter.png"
[defend]
[frame]
begin=-150
end=150
image="konrad-fighter-defend.png"
[/frame]
[/defend]
profile=portraits/konrad.png
hitpoints=32
movement_type=smallfoot
movement=6
experience=28
level=1
alignment=lawful
advanceto=Commander
cost=18
usage=mixed fighter
unit_description= _ "Young and brash, Fighters fight with a sword, and are vulnerable to attack from enemies. However they have the potential to become great warriors one day."
get_hit_sound=groan.wav
[attack]
name=sword
type=blade
range=melee
damage=6
number=3
[animation]
[frame]
begin=-250
end=-100
image="konrad-fighter.png"
sound=sword-swish.wav
[/frame]
[frame]
begin=-100
end=50
image=""konrad-fighter-attack.png""
[/frame]
[/animation]
[/attack]
[variation]
variation_name=scepter
id=Fighter
name= _ "Fighter"
race=human
image="konrad-fighter.png"
[defend]
[frame]
begin=-150
end=150
image="konrad-fighter-defend.png"
[/frame]
[/defend]
profile=portraits/konrad.png
hitpoints=32
movement_type=smallfoot
movement=6
experience=28
level=1
alignment=lawful
advanceto=Commander
cost=35
usage=mixed fighter
unit_description= _ "Young and brash, Fighters fight with a sword, and are vulnerable to attack from enemies. However they have the potential to become great warriors one day."
get_hit_sound=groan.wav
[attack]
name=sword
type=blade
range=melee
damage=6
number=3
[animation]
[frame]
begin=-250
end=-100
image="konrad-fighter.png"
sound=sword-swish.wav
[/frame]
[frame]
begin=-100
end=50
image=""konrad-fighter-attack.png""
[/frame]
[/animation]
[/attack]
[attack]
name=scepter of fire
type=fire
range=ranged
special=magical
icon=attacks/fireball.png
damage=12
number=3
[animation]
[missile_frame]
begin=-100
end=0
halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
image="projectiles/fireball-n.png"
image_diagonal="projectiles/fireball-nw.png"
[/missile_frame]
[frame]
sound=fire.wav
begin=-200
end=-199
[/frame]
[/animation]
[/attack]
[/variation]
[/unit]