mirror of
https://github.com/wesnoth/wesnoth
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Keys: - x,y : position - side (default=1): side number if side=0 check if the village is not owned - new [store_owned_villages] tag to store all the owned village by a side Keys: - variable : variable to store in - side (default=1): side number - terrain (optional): list of terrain types If side=0 store all the unowned villages If terrain is present matches the villages against the list of terrain types
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The game's license is described in COPYING. See INSTALL for instructions on how to build the game from source code. A description of how to play the game can be found in MANUAL. See ISSUES for an overview of some of the bugs we are aware of. To be notified of new releases, go to http://freshmeat.net/projects/wesnoth and 'subscribe to new releases'. Wesnoth User and Developer Forums (with over 100,000 posts from more than 2,800 registered members) can be found at http://forum.wesnoth.org/ For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site: http://www.wesnoth.org/ David White <davidnwhite@verizon.net>
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