Benoît Timbert 2d15be5d9c - new [own_village] condition to check if someone own a particular village :
Keys: - x,y : position
        - side (default=1): side number
  if side=0 check if the village is not owned

- new [store_owned_villages] tag to store all the owned village by a side
  Keys: - variable : variable to store in
        - side (default=1): side number
        - terrain (optional): list of terrain types 
  If side=0 store all the unowned villages
  If terrain is present matches the villages against the list of terrain types
2007-02-26 20:24:37 +00:00
2007-02-26 17:47:23 +00:00
2007-02-19 11:16:08 +00:00
2007-02-17 18:39:01 +00:00
2007-02-26 17:47:23 +00:00
2007-02-07 18:10:07 +00:00
2007-02-26 16:42:19 +00:00
2007-02-26 16:42:19 +00:00
2007-02-10 14:34:08 +00:00

The game's license is described in COPYING.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

See ISSUES for an overview of some of the bugs we are aware of.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 100,000 posts from more
than 2,800 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>
Description
韦诺之战
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