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wesnoth/data/core/units/monsters
History
ln-zookeeper 092c99de21 Fixed and tweaked Direwolf and Direwolf Rider idle animation timing
Timing of Direwolf Rider broken in commit e1590a4254 / patch #3682. Also, I made the animations pause at frame 4 instead of after it.
2017-01-16 12:09:58 +02:00
..
Cuttle_Fish.cfg
New ink sounds
2015-10-18 15:00:25 +03:00
Fire_Dragon.cfg
Rewrite leadership ability as a single macro using $other_unit
2015-09-19 02:14:38 -04:00
Fire_Guardian.cfg
Unified claws sound timing to -100
2016-01-13 21:29:20 +02:00
Giant_Mudcrawler.cfg
Deprecate {MAGENTA_IS_THE_TEAM_COLOR}
2016-08-05 00:49:39 -04:00
Giant_Rat.cfg
Updates to monster unit descriptions
2016-04-24 22:01:05 +03:00
Giant_Scorpion.cfg
Tweak some small_profiles
2016-03-21 12:50:04 -04:00
Giant_Spider.cfg
Added generic portrait for Giant Spider
2016-05-23 23:20:55 +03:00
Mudcrawler.cfg
Deprecate {MAGENTA_IS_THE_TEAM_COLOR}
2016-08-05 00:49:39 -04:00
Sea_Serpent.cfg
Fixed issues with Sea Serpent description pointed out by beetlenaut
2016-04-25 00:31:15 +03:00
Skeletal_Dragon.cfg
Unified claws sound timing to -100
2016-01-13 21:29:20 +02:00
Tentacle.cfg
Added a ripple to the Tentacle of the Deep baseframe using IPF
2016-09-08 15:50:06 +03:00
Water_Serpent.cfg
…
Wolf_Dire.cfg
Fixed and tweaked Direwolf and Direwolf Rider idle animation timing
2017-01-16 12:09:58 +02:00
Wolf_Great.cfg
…
Wolf.cfg
changed submerge to 0.4 in aquatic castles
2016-10-26 21:53:45 +02:00
Yeti.cfg
Special character fixes
2016-04-27 19:03:45 +03:00
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