wesnoth/data/units/General.cfg
2003-10-27 07:56:12 +00:00

52 lines
944 B
INI

[unit]
name=General
image=human-general.png
hitpoints=58
movement_type=smallfoot
movement=6
experience=80
level=3
alignment=lawful
advanceto=null
cost=100
ability=leadership
usage=fighter
unit_description="The great leaders of the human armies, generals are responsible for the protection of large and/or important areas in the human kingdoms. The generals can coordinate the attacks of level 1 and 2 units, increasing their fighting efficiency."
get_hit_sound=groan.wav
[attack]
name=sword
type=blade
range=short
damage=8
number=3
[sound]
time=-250
sound=sword-swish.wav
[/sound]
[/attack]
[attack]
name=crossbow
type=pierce
range=long
damage=7
number=3
[sound]
time=-100
sound=firearrow.wav
[/sound]
[sound]
time=0
sound=arrow-hit.wav
sound_miss=arrow-miss.wav
[/sound]
[missile_frame]
begin=-100
end=0
image=missile-n.png
image_diagonal=missile-ne.png
[/missile_frame]
[/attack]
[/unit]