韦诺之战
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Steve Cotton 2e2f551199 git-subtree like tool for exporting campaigns
As with git-subtree, it creates reproducible SHA1 ids for the new branch, the
history of An Orcish Incursion will appear as:

* master branch (pre-removal) 2637115bd92334444f1e03d9387266a92ae478da
* master branch (removal) 3d4a4b06 and 8deac9bb
* 1.14 branch 6b5ccb5fd12e7bb4795b25d1aa10d6f0c88a7490

Wesnoth's po/<textdomain> folder is copied into the subtree as "translations".
If there already was a "translations" in the subtree, it's renamed to
"umc_translations_dir".

The campaign will still need a few fixups for paths in _main.cfg, and
the scenarios' map_data or map_file attributes. The map_file paths
were made more portable in a5a1fec2, but this was after AOI's removal.

Many thanks to Lord Knightmare for porting AOI to 1.15 without this script,
which provided a reference to check the script against. LK's 1.0.0 matches
this script's output from the 1.14 branch, including the fix in b9f93cf that
was applied to 1.14 after the removal in master, and with the rank (but not the
"Rookie") from cc01ccae.
2021-03-25 18:30:18 +01:00
.github Add a label rule for WFL 2021-03-13 01:15:04 -05:00
attic
cmake Remove obsolete FindSDL2_ttf cmake module 2021-03-22 19:13:03 -05:00
data Merge pull request #5630 from mattsc/remove_fai_uses 2021-03-24 08:04:47 -07:00
doc pot and documentation update 2021-03-20 22:05:48 -03:00
fonts
images
misc
packaging
po pot and documentation update 2021-03-20 22:05:48 -03:00
projectfiles Update Xcode project 2021-03-21 10:39:28 +01:00
scons
sounds
source_lists Move font::is_cjk_char() to help browser implementation 2021-03-13 13:51:47 -03:00
src Add and use is_dev_version() to version_info. 2021-03-24 09:32:13 -05:00
utils git-subtree like tool for exporting campaigns 2021-03-25 18:30:18 +01:00
.editorconfig
.gitattributes
.gitignore
.gitmodules
changelog.md Update changelog for EI changes 2021-03-23 01:37:48 +01:00
CMakeLists.txt Remove SDL_ttf wrapper API 2021-03-13 13:51:47 -03:00
config.h.cmake Remove checks for stuff that aren't used anymore. 2021-03-14 22:42:59 -05:00
COPYING
copyright
cwesnoth.cmd
Doxyfile 1.15.11+dev. 2021-03-20 20:22:18 -05:00
host.lua
INSTALL.md Remove gzipped tarball instructions from INSTALL.md 2021-03-20 03:11:25 -03:00
jenkins-wrap.sh
join.lua
mp_tests
README.md
run_wml_tests run_wml_tests: make sure the fake timed-out process has an output stream even if it's empty 2021-03-13 20:49:26 -05:00
SConstruct Remove checks for stuff that aren't used anymore. 2021-03-14 22:42:59 -05:00
simulate-lobby-activity.lua
wml_test_schedule

License: GPL v2

About

The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.

License

Please see the wiki for information regarding The Battle for Wesnoth's licensing:

https://wiki.wesnoth.org/Wesnoth:Copyrights

Installing

See INSTALL for instructions on how to build the game from source code.

More Information

For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.

https://www.wesnoth.org/

A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:

https://wiki.wesnoth.org/WesnothManual

The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at:

https://forums.wesnoth.org/