wesnoth/data/_main.cfg
Eric S. Raymond d128bd8370 More reorganization.
Main effect is to put terrain.cfg and terrain-graphics near each other
as eleazar requested.
2007-05-17 05:07:36 +00:00

124 lines
2.7 KiB
INI

{themes/}
{core/}
{hardwired/} # Locations under here are wired into the C++
{campaigns/}
[binary_path]
path=data/core
[/binary_path]
[advanced_preference]
field=compress_saves
name=_"Binary Saves"
type=boolean
default=yes
[/advanced_preference]
[advanced_preference]
field=show_combat
name=_"Show Combat"
type=boolean
default=yes
[/advanced_preference]
[advanced_preference]
field=mouse_scrolling
name=_"Mouse Scrolling"
type=boolean
default=yes
[/advanced_preference]
[game_config]
base_income=2
village_income=1
poison_amount=8
rest_heal_amount=2
recall_cost=20
kill_experience=8
title="maps/wesnoth.png"
logo="misc/logo.png"
icon="wesnoth-icon.png"
title_music="main_menu_new.ogg"
anonymous_music="main_menu_new.ogg"
victory_music="victory.ogg"
defeat_music="defeat.ogg"
buttons_x=760
buttons_y=330
buttons_padding=20
tinygui_buttons_padding=4
logo_x=292
logo_y=120
tip_x=100
tip_y=500
tip_width=495
tip_padding=20
tinygui_tip_padding=4
lobby_refresh=2000
map_image="maps/wesnoth.png"
sidebar_image="misc/rightside.png"
sidebar_image_bottom="misc/rightside-bottom.png"
energy_image="misc/bar-energy.png"
moved_ball_image="misc/ball-moved.png"
unmoved_ball_image="misc/ball-unmoved.png"
partmoved_ball_image="misc/ball-partmoved.png"
enemy_ball_image="misc/ball-enemy.png"
ally_ball_image="misc/ball-ally.png"
flag_image="flags/flag-1.png:150,flags/flag-2.png:150,flags/flag-3.png:150,flags/flag-4.png:150"
flag_icon_image="flags/flag-icon.png"
flag_rgb=green
cross_image="misc/cross.png"
dot_image="misc/dot.png"
footprint_left_nw=misc/foot-left-nw.png,misc/foot-left-nw-slow.png
footprint_left_n=misc/foot-left-n.png,misc/foot-left-n-slow.png
footprint_right_nw=misc/foot-right-nw.png,misc/foot-right-nw-slow.png
footprint_right_n=misc/foot-right-n.png,misc/foot-right-n-slow.png
missile_n_image=projectiles/missile-n.png
missile_ne_image=projectiles/missile-ne.png
terrain_mask_image=terrain/alphamask.png
observer_image=misc/eye.png
download_campaign_image=""
level_image="misc/icon-advance.png"
ellipsis_image="misc/icon-ellipsis.png"
{core/team-colors.cfg}
[/game_config]
[textdomain]
name="wesnoth"
[/textdomain]
[textdomain]
name="wesnoth-lib"
[/textdomain]
[textdomain]
name="wesnoth-editor"
[/textdomain]
[textdomain]
name="wesnoth-tutorial"
[/textdomain]
#ifdef TUTORIAL
[binary_path]
path=data/campaigns/tutorial
[/binary_path]
[+units]
{campaigns/tutorial/units}
[/units]
{campaigns/tutorial/scenarios}
#endif