Jérémy Rosen b631191992 move some macros from util.cfg to compat.cfg...
...since we have better way to do that now. They are unused in mainline
2010-05-25 21:43:14 +00:00

51 lines
1.2 KiB
INI

#textdomain wesnoth
# This utility macro disables standard transitions on a given terrain type. It
# is used for castles and keeps, as those have custom transitions.
#define DISABLE_TRANSITIONS TERRAIN_PATTERN
[terrain_graphics]
map="
, 1
6, 2
, 7
5, 3
, 4"
[tile]
pos=1
set_flag=overlay-s,transition-s
[/tile]
[tile]
pos=2
set_flag=overlay-sw,transition-sw
[/tile]
[tile]
pos=3
set_flag=overlay-nw,transition-nw
[/tile]
[tile]
pos=4
set_flag=overlay-n,transition-n
[/tile]
[tile]
pos=5
set_flag=overlay-ne,transition-ne
[/tile]
[tile]
pos=6
set_flag=overlay-se,transition-se
[/tile]
[tile]
pos=7
type={TERRAIN_PATTERN}
[/tile]
[/terrain_graphics]
#enddef
# used by bridges and rails, need some rethinking at that level
# in particular, they want to be drawn below walls (whereas great tree and most overlays want to be drawn over walls
#define TERRAIN_BASE_OV TERRAIN_PATTERN IMAGESTEM
{OVERLAY_L ({TERRAIN_PATTERN}) -80 {IMAGESTEM}}
#enddef