wesnoth/data/lua/helper.lua
Nils Kneuper 0723abe7e3 add some (hackish!) attempt to make the po update routines scan .lua files...
...for strings, too

this is done by a) scanning for all .lua files additionally to all
.cfg files in FINDCFG and b) by adding the equivalent of a "commented
out" #textdomain DOMAIN declaration

next step: testing if it really does work as expected this should also
fix bug #15629 since the objectives are now *only* declared via some
lua magic
2010-03-15 20:22:28 +00:00

275 lines
7.3 KiB
Lua

--! #textdomain wesnoth
local helper = {}
--! Interrupts the current execution and displays a chat message that looks like a WML error.
function helper.wml_error(m)
error("~wml:" .. m, 0)
end
--! Returns an iterator over teams that can be used in a for-in loop.
function helper.all_teams()
local function f(s)
local i = s.i
local team = wesnoth.get_side(i)
s.i = i + 1
return team
end
return f, { i = 1 }
end
--! Returns the first subtag of @a cfg with the given @a name.
--! If @a id is not nil, the "id" attribute of the subtag has to match too.
--! The function also returns the index of the subtag in the array.
function helper.get_child(cfg, name, id)
-- ipairs cannot be used on a vconfig object
for i = 1, #cfg do
local v = cfg[i]
if v[1] == name then
local w = v[2]
if not id or w.id == id then return w, i end
end
end
end
--! Returns an iterator over all the subtags of @a cfg with the given @a name.
function helper.child_range(cfg, tag)
local function f(s)
local c
repeat
local i = s.i
c = cfg[i]
if not c then return end
s.i = i + 1
until c[1] == tag
return c[2]
end
return f, { i = 1 }
end
--! Modifies all the units satisfying the given @a filter.
--! @param vars key/value pairs that need changing.
--! @note Usable only during WML actions.
function helper.modify_unit(filter, vars)
wesnoth.fire("store_unit", {
[1] = { "filter", filter },
variable = "LUA_modify_unit",
kill = true
})
for i = 0, wesnoth.get_variable("LUA_modify_unit.length") - 1 do
local u = "LUA_modify_unit[" .. i .. "]"
for k, v in pairs(vars) do
wesnoth.set_variable(u .. '.' .. k, v)
end
wesnoth.fire("unstore_unit", {
variable = u,
find_vacant = false
})
end
wesnoth.set_variable("LUA_modify_unit")
end
--! Fakes the move of a unit satisfying the given @a filter to position @a x, @a y.
--! @note Usable only during WML actions.
function helper.move_unit_fake(filter, to_x, to_y)
wesnoth.fire("store_unit", {
[1] = { "filter", filter },
variable = "LUA_move_unit",
kill = false
})
local from_x = wesnoth.get_variable("LUA_move_unit.x")
local from_y = wesnoth.get_variable("LUA_move_unit.y")
wesnoth.fire("scroll_to", { x=from_x, y=from_y })
if to_x < from_x then
wesnoth.set_variable("LUA_move_unit.facing", "sw")
elseif to_x > from_x then
wesnoth.set_variable("LUA_move_unit.facing", "se")
end
wesnoth.set_variable("LUA_move_unit.x", to_x)
wesnoth.set_variable("LUA_move_unit.y", to_y)
wesnoth.fire("kill", {
x = from_x,
y = from_y,
animate = false,
fire_event = false
})
wesnoth.fire("move_unit_fake", {
type = "$LUA_move_unit.type",
gender = "$LUA_move_unit.gender",
variation = "$LUA_move_unit.variation",
side = "$LUA_move_unit.side",
x = from_x .. ',' .. to_x,
y = from_y .. ',' .. to_y
})
wesnoth.fire("unstore_unit", { variable="LUA_move_unit", find_vacant=true })
wesnoth.fire("redraw")
wesnoth.set_variable("LUA_move_unit")
end
local variable_mt = {}
local function get_variable_proxy(k)
local v = wesnoth.get_variable(k, true)
if type(v) == "table" then
v = setmetatable({ __varname = k }, variable_mt)
end
return v
end
local function set_variable_proxy(k, v)
if getmetatable(v) == variable_mt then
v = wesnoth.get_variable(v.__varname)
end
wesnoth.set_variable(k, v)
end
function variable_mt.__index(t, k)
local i = tonumber(k)
if i then
k = t.__varname .. '[' .. i .. ']'
else
k = t.__varname .. '.' .. k
end
return get_variable_proxy(k)
end
function variable_mt.__newindex(t, k, v)
local i = tonumber(k)
if i then
k = t.__varname .. '[' .. i .. ']'
else
k = t.__varname .. '.' .. k
end
set_variable_proxy(k, v)
end
local root_variable_mt = {
__index = function(t, k) return get_variable_proxy(k) end,
__newindex = function(t, k, v)
if type(v) == "function" then
-- User-friendliness when _G is overloaded early.
-- FIXME: It should be disabled outside the "preload" event.
rawset(t, k, v)
else
set_variable_proxy(k, v)
end
end
}
--! Sets the metable of @a t so that it can be used to access WML variables.
--! @return @a t.
--! @code
--! helper.set_wml_var_metatable(_G)
--! my_persistent_variable = 42
--! @endcode
function helper.set_wml_var_metatable(t)
return setmetatable(t, root_variable_mt)
end
local fire_action_mt = {
__index = function(t, n)
return function(cfg) wesnoth.fire(n, cfg) end
end
}
--! Sets the metable of @a t so that it can be used to fire WML actions.
--! @return @a t.
--! @code
--! W = helper.set_wml_action_metatable {}
--! W.message { speaker = "narrator", message = "?" }
--! @endcode
function helper.set_wml_action_metatable(t)
return setmetatable(t, fire_action_mt)
end
local create_tag_mt = {
__index = function(t, n)
return function(cfg) return { n, cfg } end
end
}
--! Sets the metable of @a t so that it can be used to create subtags with less brackets.
--! @return @a t.
--! @code
--! T = helper.set_wml_tag_metatable {}
--! W.event { name = "new turn", T.message { speaker = "narrator", message = "?" } }
--! @endcode
function helper.set_wml_tag_metatable(t)
return setmetatable(t, create_tag_mt)
end
--! Fetches all the WML container variables with name @a var.
--! @returns a table containing all the variables (starting at index 1).
function helper.get_variable_array(var)
local result = {}
for i = 1, wesnoth.get_variable(var .. ".length") do
result[i] = wesnoth.get_variable(string.format("%s[%d]", var, i - 1))
end
return result
end
--! Puts all the elements of table @a t inside a WML container with name @a var.
function helper.set_variable_array(var, t)
wesnoth.set_variable(var)
for i, v in ipairs(t) do
wesnoth.set_variable(string.format("%s[%d]", var, i - 1), v)
end
end
--! Creates proxies for all the WML container variables with name @a var.
--! This is similar to helper.get_variable_array, except that the elements
--! can be used for writing too.
--! @returns a table containing all the variable proxies (starting at index 1).
function helper.get_variable_proxy_array(var)
local result = {}
for i = 1, wesnoth.get_variable(var .. ".length") do
result[i] = get_variable_proxy(string.format("%s[%d]", var, i - 1))
end
return result
end
--! Displays a WML message box with attributes from table @attr and options
--! from table @options.
--! @return the index of the selected option.
--! @code
--! local result = helper.get_user_choice({ speaker = "narrator" },
--! { "Choice 1", "Choice 2" })
--! @endcode
function helper.get_user_choice(attr, options)
local result = 0
function wesnoth.__user_choice_helper(i)
result = i
end
local msg = {}
for k,v in pairs(attr) do
msg[k] = attr[k]
end
for k,v in ipairs(options) do
table.insert(msg, { "option", { message = v,
{ "command", { { "lua", {
code = string.format("wesnoth.__user_choice_helper(%d)", k)
}}}}}})
end
wesnoth.fire("message", msg)
wesnoth.__user_choice_helper = nil
return result
end
--! Returns the distance between two tiles given by their WML coordinates.
function helper.distance_between(x1, y1, x2, y2)
local function is_even(v) return v % 2 == 0 end
local hdist = math.abs(x1 - x2)
local vdist = math.abs(y1 - y2)
if (y1 < y2 and not is_even(x1) and is_even(x2)) or
(y2 < y1 and not is_even(x2) and is_even(x1))
then vdist = vdist + 1 end
return math.max(hdist, vdist + math.floor(hdist / 2))
end
return helper