mirror of
https://github.com/wesnoth/wesnoth
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142 lines
4.0 KiB
INI
142 lines
4.0 KiB
INI
#textdomain wesnoth-units
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[unit_type]
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id=Dwarvish Scout
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name= _ "Dwarvish Scout"
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race=dwarf
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image=units/dwarves/scout.png
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profile="portraits/dwarves/scout.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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hitpoints=30
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movement_type=dwarvishfoot
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#keep dwarves from racing across lava
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[movement_costs]
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frozen=3
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[/movement_costs]
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movement=6
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experience=30
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level=1
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alignment=neutral
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advances_to=Dwarvish Pathfinder
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cost=18
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usage=mixed fighter
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description= _ "Although the dwarves cannot match the taller races in a sprint, when unencumbered by heavy armor their tremendous stamina and endurance allows them to match all but the fastest on foot. Dwarvish Scouts use this to their advantage, ranging ahead of the main force and reporting back on troop movements and dispositions, or securing important objectives. Outside of battle, they are often used to relay messages between dwarvish communities. However, they pay for their speed with the poorer protection provided by their lighter armor."
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die_sound={SOUND_LIST:DWARF_DIE}
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#weakened from 7 damage to 6
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{DEFENSE_ANIM "units/dwarves/scout-defend-2.png" units/dwarves/scout-defend-1.png {SOUND_LIST:DWARF_HIT} }
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[portrait]
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size=400
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side="left"
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mirror="false"
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image="portraits/dwarves/transparent/scout.png"
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[/portrait]
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[portrait]
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size=400
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side="right"
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mirror="true"
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image="portraits/dwarves/transparent/scout.png"
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[/portrait]
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[attack]
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name=axe
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description= _"axe"
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type=blade
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range=melee
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damage=6
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number=3
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[/attack]
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[attack]
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name=axe
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description= _"axe"
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type=blade
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range=ranged
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damage=8
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number=2
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[/attack]
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[attack_anim]
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[filter_attack]
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range=ranged
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name=axe
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[/filter_attack]
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{MISSILE_FRAME_HATCHET}
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[frame]
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begin=-300
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end=-100
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image="units/dwarves/scout-ranged-1.png"
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-100
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end=100
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image=units/dwarves/scout-ranged-2.png
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sound=hatchet.wav
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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begin=-100
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end=100
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image=units/dwarves/scout-ranged-2.png
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sound=hatchet-miss.wav
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[/frame]
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[/else]
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[frame]
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begin=0
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end=100
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image=units/dwarves/scout-ranged-3.png
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[/frame]
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[/attack_anim]
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[attack_anim]
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[filter_attack]
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range=melee
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name=axe
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[/filter_attack]
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start_time=-260
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offset=0.0~0.6:260,0.6~0.6:100,0.6~0.0:150
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[frame]
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duration=80
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image="units/dwarves/scout-melee-1.png"
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[/frame]
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[frame]
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duration=80
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image="units/dwarves/scout-melee-2.png"
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[/frame]
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[frame]
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duration=50
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image="units/dwarves/scout-melee-3.png"
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[/frame]
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[frame]
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duration=50
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image="units/dwarves/scout-melee-4.png"
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[/frame]
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[frame]
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duration=50
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image="units/dwarves/scout-melee-5.png"
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[/frame]
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[if]
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hits=yes
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[frame]
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duration=50
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image="units/dwarves/scout-melee-6.png"
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sound=axe.ogg
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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duration=50
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image="units/dwarves/scout-melee-6.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/else]
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[frame]
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duration=100
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image="units/dwarves/scout-melee-7.png"
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[/frame]
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[frame]
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duration=100
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image="units/dwarves/scout-melee-8.png"
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[/frame]
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[/attack_anim]
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[/unit_type]
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