142 lines
4.0 KiB
INI

#textdomain wesnoth-units
[unit_type]
id=Dwarvish Scout
name= _ "Dwarvish Scout"
race=dwarf
image=units/dwarves/scout.png
profile="portraits/dwarves/scout.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=30
movement_type=dwarvishfoot
#keep dwarves from racing across lava
[movement_costs]
frozen=3
[/movement_costs]
movement=6
experience=30
level=1
alignment=neutral
advances_to=Dwarvish Pathfinder
cost=18
usage=mixed fighter
description= _ "Although the dwarves cannot match the taller races in a sprint, when unencumbered by heavy armor their tremendous stamina and endurance allows them to match all but the fastest on foot. Dwarvish Scouts use this to their advantage, ranging ahead of the main force and reporting back on troop movements and dispositions, or securing important objectives. Outside of battle, they are often used to relay messages between dwarvish communities. However, they pay for their speed with the poorer protection provided by their lighter armor."
die_sound={SOUND_LIST:DWARF_DIE}
#weakened from 7 damage to 6
{DEFENSE_ANIM "units/dwarves/scout-defend-2.png" units/dwarves/scout-defend-1.png {SOUND_LIST:DWARF_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/dwarves/transparent/scout.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/dwarves/transparent/scout.png"
[/portrait]
[attack]
name=axe
description= _"axe"
type=blade
range=melee
damage=6
number=3
[/attack]
[attack]
name=axe
description= _"axe"
type=blade
range=ranged
damage=8
number=2
[/attack]
[attack_anim]
[filter_attack]
range=ranged
name=axe
[/filter_attack]
{MISSILE_FRAME_HATCHET}
[frame]
begin=-300
end=-100
image="units/dwarves/scout-ranged-1.png"
[/frame]
[if]
hits=yes
[frame]
begin=-100
end=100
image=units/dwarves/scout-ranged-2.png
sound=hatchet.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=100
image=units/dwarves/scout-ranged-2.png
sound=hatchet-miss.wav
[/frame]
[/else]
[frame]
begin=0
end=100
image=units/dwarves/scout-ranged-3.png
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
range=melee
name=axe
[/filter_attack]
start_time=-260
offset=0.0~0.6:260,0.6~0.6:100,0.6~0.0:150
[frame]
duration=80
image="units/dwarves/scout-melee-1.png"
[/frame]
[frame]
duration=80
image="units/dwarves/scout-melee-2.png"
[/frame]
[frame]
duration=50
image="units/dwarves/scout-melee-3.png"
[/frame]
[frame]
duration=50
image="units/dwarves/scout-melee-4.png"
[/frame]
[frame]
duration=50
image="units/dwarves/scout-melee-5.png"
[/frame]
[if]
hits=yes
[frame]
duration=50
image="units/dwarves/scout-melee-6.png"
sound=axe.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
duration=50
image="units/dwarves/scout-melee-6.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
duration=100
image="units/dwarves/scout-melee-7.png"
[/frame]
[frame]
duration=100
image="units/dwarves/scout-melee-8.png"
[/frame]
[/attack_anim]
[/unit_type]