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mirror of https://github.com/wesnoth/wesnoth synced 2025-05-21 16:32:23 +00:00
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wesnoth/data
History
Nils Kneuper 35846ec989 updated Japanese translation
2010-12-27 09:51:53 +00:00
..
ai
added experimental recruitment AI...
2010-11-25 16:28:16 +00:00
campaigns
Fixed bug #17388 (typoed flag variant).
2010-12-24 08:33:14 +00:00
core
updated Japanese translation
2010-12-27 09:51:53 +00:00
gui
Add a new debug clock dialog.
2010-12-26 17:07:48 +00:00
hardwired
Read names of attack types from data/hardwired/english.cfg
2010-12-27 06:11:14 +01:00
languages
…
lua
Preserved item orders at load and save time. (Fix for bug #16771.)
2010-12-24 10:00:20 +00:00
multiplayer
Fix Siege Castles' dimensions in the description (part of bug #15835)
2010-12-07 23:06:15 +00:00
test
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themes
Whiteboard: add a new "Execute all actions" command,
2010-10-10 03:33:24 +00:00
tools
[wmlunits]fix navbar for translations
2010-12-23 19:27:21 +00:00
_main.cfg
create textdomain wesnoth-help (part3)
2010-12-22 11:36:22 +00:00
advanced_preferences.cfg
New advanced preference to use a local ToD color-shift
2010-08-16 07:07:51 +00:00
COPYING.txt
…
game_config.cfg
Readded ellipsis key accidentally removed in 2010-09-09T15:04:17Z!alinkmaze@gmail.com.
2010-11-14 01:11:46 +00:00
lan_server.cfg
…
scenario-formula-recruitment.cfg
…
scenario-formula.cfg
…
scenario-leaders.cfg
…
scenario-poisoning.cfg
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scenario-test.cfg
Read names of attack types from data/hardwired/english.cfg
2010-12-27 06:11:14 +01:00
schema-gui.cfg
…
schema.cfg
Reindent mainline.
2010-09-23 13:04:56 +00:00
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