mirror of
https://github.com/wesnoth/wesnoth
synced 2025-04-13 16:07:07 +00:00

Only add files that were named on the command line, don't implicitly add a .hpp file when the .cpp file was given. Previously the script both needed the .hpp (for Xcode) and failed when the .hpp was given (for CodeBlocks). Add the following checks, and if any of them fail exit before making any changes. Also add a --no-checks option to proceed anyway. * Check the files exist * If a .cpp is given and the .hpp exists, check it was given too. * If a .hpp is given and the .cpp exists, check it was given too. For the files used by CMake and SCons, .hpp files were never added, and they still won't be.
302 lines
9.7 KiB
Python
Executable File
302 lines
9.7 KiB
Python
Executable File
#!/usr/bin/env python3
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# encoding: utf-8
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# known issues:
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# xcode - if a file already exists in 'wesnoth' target, then it incorrectly thinks it also exists in the 'tests' target even though the tests build will fail
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"""
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Add files to the specified build targets, supporting
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CMake, SCons, Xcode and the Code::Blocks projects.
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Valid build targets are:
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* "wesnoth" - the main game (default if no target is specified)
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* "wesnothd" - the wesnoth server
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* "campaignd"
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* "lua"
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* "tests" - boost unit tests
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The files will be added to:
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* the lists used by CMake and SCons in "source_lists"
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* the Xcode project
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* The Code::Blocks project
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This only supports files inside the "src" directory.
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"""
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import argparse
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import sys
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import inspect
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import pathlib
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try:
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import pbxproj
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except:
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print('\n'.join((
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'This script requires the "pbxproj" module.',
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'Install it using "pip install pbxproj"',
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'optionally setting up a python3-venv first.',
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)))
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exit(1)
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#=========#
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# Globals #
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#=========#
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# Either the executable directory or the current working directory
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# should be the wesnoth root directory
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rootdir = pathlib.Path(inspect.getsourcefile(lambda:0))
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if not rootdir.joinpath("projectfiles").exists():
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rootdir = pathlib.Path()
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if not rootdir.joinpath("projectfiles").exists():
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raise Exception("Could not find project file directory")
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# the names of the targets in the Xcode project
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xcode_target_translations = {
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"wesnoth": ["The Battle for Wesnoth", "unit_tests"],
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"wesnothd": ["wesnothd"],
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"campaignd": ["campaignd"],
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"lua": ["liblua"],
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"tests": ["unit_tests"],
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}
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# the names of the targets in source_lists
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source_list_target_translations = {
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"wesnoth": "wesnoth",
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"wesnothd": "wesnothd",
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"campaignd": "campaignd",
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"lua": "lua",
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"tests": "boost_unit_tests",
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}
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# the names of the targets in Code::Blocks
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code_blocks_target_translations = {
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"wesnoth": "wesnoth",
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"wesnothd": "wesnothd",
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"campaignd": "campaignd",
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"lua": "liblua",
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"tests": "tests",
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}
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#=======#
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# XCode #
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#=======#
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def add_to_xcode(filename, targets):
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"""Add the given file to the specified targets.
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"""
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projectfile = rootdir.joinpath(
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"projectfiles",
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"Xcode",
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"The Battle for Wesnoth.xcodeproj",
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"project.pbxproj",
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)
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project = pbxproj.XcodeProject.load(projectfile)
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translated_targets = [item for t in targets for item in xcode_target_translations[t]]
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translated_targets = list(set(translated_targets))
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print(" xcode targets:", translated_targets)
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for tname in translated_targets:
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if not project.get_target_by_name(tname):
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raise Exception(
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f"Could not find target '{tname}' in Xcode project file")
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# groups are organized by directory structure under "src"
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src_groups = project.get_groups_by_name("src")
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if len(src_groups) != 1:
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raise Exception("problem finding 'src' group in xcode project")
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src_group = src_groups[0]
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parent_group = src_group
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for d in filename.parts[:-1]:
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found_groups = project.get_groups_by_name(d, parent=parent_group)
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if len(found_groups) != 1:
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groupname = parent_group.get_name()
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raise Exception(f"problem finding '{d}' group in '{groupname}'")
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parent_group = found_groups[0]
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# if the group already has an entry with the same filename, loudly skip.
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# note: this doesn't allow adding to targets one at a time.
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# a new file should be added to all targets at once...
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# or maybe targets could be checked somehow,
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# or maybe the file could simply be completely removed and readded.
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if project.get_files_by_name(filename.name, parent=parent_group):
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print(" '"+filename.name+"' already found in Xcode project '"+",".join(translated_targets)+"', skipping")
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return
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# force is True here because otherwise a duplicate filename in
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# a different place will block addition of the new file.
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# the rest is just to match existing project file structure.
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project.add_file(filename.name,
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force=True,
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tree="<group>",
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parent=parent_group,
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target_name=translated_targets,
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)
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# that's done, save the file
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project.save()
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return
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#==============#
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# source_lists #
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#==============#
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def add_to_source_list(filename, source_list):
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source_list_file = rootdir.joinpath("source_lists", source_list)
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sl_lines = open(source_list_file).readlines()
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file_line = filename.as_posix() + '\n'
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# we only need source files in the source_lists, not header files
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if filename.suffix != ".cpp":
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return
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# if the target already has an entry with the same filename, loudly skip
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if file_line in sl_lines:
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print(f" '{filename}' already found in '{source_list}', skipping")
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return
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sl_lines.append(file_line)
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sl_lines.sort()
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open(source_list_file, 'w').writelines(sl_lines)
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def add_to_source_lists(filename, targets):
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translated_targets = [source_list_target_translations[t] for t in targets]
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print(" source_list targets:", translated_targets)
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for t in translated_targets:
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add_to_source_list(filename, t)
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#==============#
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# Code::Blocks #
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#==============#
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def add_to_code_blocks_target(filename, target):
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cbp_file = rootdir.joinpath(
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"projectfiles",
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"CodeBlocks",
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f"{target}.cbp",
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)
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cbp_lines = open(cbp_file).readlines()
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filename_for_cbp = pathlib.PurePath(
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"..", "..", "src", filename
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).as_posix()
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elem = f"\t\t<Unit filename=\"{filename_for_cbp}\" />\n"
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# if the target already has an entry with the same filename, loudly skip
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if elem in cbp_lines:
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print(f" '{filename}' already found in '{target}.cbp', skipping")
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return
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# find an appropriate line to add before/after
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index = 0
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for line in cbp_lines:
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if line.startswith("\t\t<Unit "):
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if elem < line:
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break
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elif line.startswith("\t\t<Extensions>"):
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# we must be the last entry, as this comes after the Unit section
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break
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index += 1
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cbp_lines.insert(index, elem)
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open(cbp_file, 'w').writelines(cbp_lines)
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def add_to_code_blocks(filename, targets):
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translated_targets = [code_blocks_target_translations[t] for t in targets]
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print(" code::blocks targets:", translated_targets)
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for t in translated_targets:
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add_to_code_blocks_target(filename, t)
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def sanity_check_existing_cpp_hpp(filenames):
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"""
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If we're adding a .cpp file, check whether a .hpp should be added too, etc.
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Only the files named on the command line are added, this exits if the check fails.
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"""
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any_check_failed = False
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for filename in filenames:
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if filenames.count(filename) > 1:
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print(f"ERROR: File '{filename}' given multiple times")
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any_check_failed = True
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if not rootdir.joinpath("src", filename).exists():
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print(f"WARN: File '{filename}' does not exist")
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any_check_failed = True
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spouse = None
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if filename.suffix == ".cpp":
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spouse = filename.with_suffix(".hpp")
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elif filename.suffix == ".hpp":
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spouse = filename.with_suffix(".cpp")
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if rootdir.joinpath("src", spouse).exists() and not filenames.count(spouse):
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print(f"WARN: Requested to add '{filename}', should '{spouse}' be added too?")
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any_check_failed = True
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if any_check_failed:
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break
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if any_check_failed:
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print("ERROR: Not making changes, as checks failed and --no-checks option was not used.")
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exit(1)
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def canonicalise_filenames(original_filenames):
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"""
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The script supports giving the filenames with or without the "src/" prefix.
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Strip the "src/" if present, functions that need it will add it again later.
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"""
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filenames = []
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# If src/src/ exists, the filenames become ambiguous. No need to support that.
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if rootdir.joinpath("src", "src").exists():
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print("Please don't add a file or directory called src/src.")
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exit(1)
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for filename in options.filename:
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filename = pathlib.PurePath(filename)
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parts = filename.parts
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if parts[0] == "src":
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filename = pathlib.PurePath(*parts[1:])
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else:
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filename = pathlib.PurePath(*parts)
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filenames.append(filename)
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return filenames
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#======#
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# main #
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#======#
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if __name__ == "__main__":
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ap = argparse.ArgumentParser(description=__doc__, formatter_class=argparse.RawDescriptionHelpFormatter)
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# a file argument is mandatory
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ap.add_argument("filename", action="store", nargs="+",
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help="the .cpp and .hpp files to add")
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ap.add_argument("--target", action="store", nargs=1,
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default=["wesnoth"],
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help="which build targets to add the file to")
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ap.add_argument("--no-checks", action="store_true",
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help="do not check whether the files exist, etc")
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# By default, recognise --help too
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options = ap.parse_args()
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# Bail out if someone uses the old syntax of "add_source_file src/foo.cpp campaignd"
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if not options.no_checks:
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if len(options.filename) == 2 and not options.filename[1].count('.'):
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print("The usage has changed, targets now need to be given using --target name")
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exit(1)
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# Convert the names to pathlib.PurePath objects without leading "src/"
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filenames = canonicalise_filenames(options.filename)
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if not options.no_checks:
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sanity_check_existing_cpp_hpp(filenames)
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for filename in filenames:
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print(f"adding '{filename}' to targets: {options.target}")
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add_to_xcode(filename, options.target)
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add_to_source_lists(filename, options.target)
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add_to_code_blocks(filename, options.target)
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