Fabian Müller 22de76b664 Reverted the exclusion of scenarios if multiplayer is loaded.
This had lead to the campaign list being empty when a player loads
multiplayer and enters the campaign menu again.
2010-09-02 10:00:25 +00:00

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INI

#textdomain wesnoth-multiplayer
# wmlscope: set export=no
# Main purpose of this file is to ensure that macros get read in first.
[generic_multiplayer]
id=user_map
name= _ "User Map"
turns=90
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
[/generic_multiplayer]
{multiplayer/scenarios/}
{multiplayer/eras.cfg}
[lobby_music]
{DEFAULT_MUSIC_PLAYLIST}
[music]
name=main_menu.ogg
ms_before=12000
append=yes
[/music]
[/lobby_music]