mirror of
https://github.com/wesnoth/wesnoth
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韦诺之战
attic | ||
cmake | ||
config | ||
data | ||
doc | ||
fonts | ||
graphincludes/project | ||
icons | ||
images | ||
m4 | ||
misc/fortunes | ||
packaging/windows | ||
po | ||
resources | ||
scons | ||
sounds | ||
src | ||
utils | ||
website/start/1.4 | ||
.gitignore | ||
ABOUT-NLS | ||
autogen.sh | ||
campaign_server.dsp | ||
changelog | ||
CMakeLists.txt | ||
config.h.dummy | ||
configure.ac | ||
COPYING | ||
copyright | ||
Doxyfile | ||
editor_gcc4.dev | ||
editor.dev | ||
INSTALL | ||
Makefile.am | ||
map_editor.dsp | ||
players_changelog | ||
py-compile | ||
README | ||
RELEASE_NOTES | ||
SConstruct | ||
server.dev | ||
server.dsp | ||
setup.iss | ||
unit_test.dev | ||
wesnoth_gcc4.dev | ||
wesnoth.dev | ||
wesnoth.dsp | ||
wesnoth.dsw | ||
wesnoth.kdevelop | ||
wesnothd_gcc4.dev | ||
wesnothd.dev |
The game's license is described in COPYING. See INSTALL for instructions on how to build the game from source code. A description of how to play the game can be found in MANUAL. To be notified of new releases, go to http://freshmeat.net/projects/wesnoth and 'subscribe to new releases'. Wesnoth User and Developer Forums (with over 100,000 posts from more than 2,800 registered members) can be found at http://forum.wesnoth.org/ For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site: http://www.wesnoth.org/ David White <davidnwhite@verizon.net>