mirror of
https://github.com/wesnoth/wesnoth
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81 lines
2.2 KiB
INI
81 lines
2.2 KiB
INI
# Sets the objectives for a given player
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# Side 0 means every player. Does not affect gameplay except tells the player what the objectives of a scenario are.
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# For example, we could set the objective for all players to: "survive for 3 turns".
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# {SET_OBJECTIVES 0 "Survive for 3 turns" () ()}
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#
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#define SET_OBJECTIVES SIDE SUMMARY NOTE CONDITIONS
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[objectives]
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side = {SIDE}
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summary = {SUMMARY}
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note = {NOTE}
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{CONDITIONS}
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[/objectives]
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#enddef
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# Used in conjunction with SET_OBJECTIVES this sets a victory condition (marked green)
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# For example we could tell player 2 to win by killing all other players
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# {SET_OBJECTIVES 0 "Kill eachother." (
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# {VICTORY_CONDITION "Kill all other players."}
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# )}
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#
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#define VICTORY_CONDITION DESCRIPTION
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[objective]
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condition = "win"
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description = {DESCRIPTION}
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[/objective]
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#enddef
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# Used in conjunction with SET_OBJECTIVES this sets a defeat condition (marked red)
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# For example we could tell all players that they lose if they die.
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# {SET_OBJECTIVES 0 "Survive." (
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# {DEFEAT_CONDITION "Death of your leader."}
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# )}
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#
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#define DEFEAT_CONDITION DESCRIPTION
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[objective]
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condition = "lose"
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description = {DESCRIPTION}
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[/objective]
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#enddef
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# Defines a multiplayer side in a scenario that is controllable by the player.
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# For example we can set side 1 to be a player belonging to team "Good Guys" starting with 200g and no income.
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# {SIDE_PLAYER 1 "Good Guys" "Good Guy #1" 200 -2 ()}
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#
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#define SIDE_PLAYER SIDE TEAM DESCRIPTION GOLD INCOME SIDE_PARMS
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[side]
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description={DESCRIPTION}
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side={SIDE}
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team_name={TEAM}
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canrecruit=1
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controller=human
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gold={GOLD}
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income={INCOME}
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{SIDE_PARMS}
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[/side]
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#enddef
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# Defines a multiplayer side in a scenario that is controllad by the computer.
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# For example we can set side 4 to be a computer belonging to team "Evil Guys" starting with 666g and no 99 income.
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# We also makes it more aggressive:
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# {SIDE_COMPUTER 4 "Evil Guys" "Evil One" 666 99 (
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# aggression=0.95
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# )}
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#
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#define SIDE_COMPUTER SIDE TEAM DESCRIPTION GOLD INCOME SIDE_PARMS AI_PARMS
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[side]
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description={DESCRIPTION}
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side={SIDE}
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team_name={TEAM}
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canrecruit=1
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controller=ai
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allow_player=no
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gold={GOLD}
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income={INCOME}
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{SIDE_PARMS}
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[ai]
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{AI_PARMS}
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[/ai]
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[/side]
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#enddef
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