Eric S. Raymond 3cc50b37b6 Comment out references to nonexistent FullScreen theme,
it was crashing the engine.  Works around bug #14165 in mainline, but

(a) The WML engine should complain on a noexistent theme and then
fall back to the default, rather than puking its guts out.

(a) FullScreen probably should come back as a feature.
2009-08-25 01:24:56 +00:00
2009-08-01 18:28:18 +00:00
2009-08-16 15:57:41 +00:00
2009-05-11 07:35:47 +00:00
2009-07-03 19:40:33 +00:00
2009-08-23 18:15:13 +00:00
2009-08-25 01:15:19 +00:00
2009-08-23 00:30:03 +00:00
2009-08-23 18:15:13 +00:00
2009-08-16 20:28:18 +00:00

The game's license is described in COPYING.  Note that for artwork and
music, we interpret "preferred form of the work for making modifications" as
the modifiable form that the author chooses to ship us for the source tree.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 250,000 posts from more
than 10,000 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>
Description
韦诺之战
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