韦诺之战
Go to file
2003-09-16 21:42:46 +00:00
data made it so scenario 11 will end if a major character dies 2003-09-16 21:39:53 +00:00
images [[More code additions]] 2003-09-15 12:33:58 +00:00
music [[Image additions and property changes]] 2003-09-15 12:22:11 +00:00
sounds [[Image additions and property changes]] 2003-09-15 12:22:11 +00:00
widgets [[More code additions]] 2003-09-15 12:33:58 +00:00
.gitignore New repository initialized by cvs2svn. 2003-09-15 11:52:41 +00:00
actions.cpp Added in new healing/curing 2003-09-16 21:38:55 +00:00
actions.hpp Initial code import. 2003-09-15 11:52:41 +00:00
ai_attack.cpp Initial code import. 2003-09-15 11:52:41 +00:00
ai_attack.hpp Initial code import. 2003-09-15 11:52:41 +00:00
ai_move.cpp Initial code import. 2003-09-15 11:52:41 +00:00
ai_move.hpp Initial code import. 2003-09-15 11:52:41 +00:00
ai.cpp Initial code import. 2003-09-15 11:52:41 +00:00
ai.hpp Initial code import. 2003-09-15 11:52:41 +00:00
changelog made it so scenario 11 will end if a major character dies 2003-09-16 21:39:53 +00:00
config.cpp Initial code import. 2003-09-15 11:52:41 +00:00
config.hpp Initial code import. 2003-09-15 11:52:41 +00:00
COPYING Initial code import. 2003-09-15 11:52:41 +00:00
copyright Initial code import. 2003-09-15 11:52:41 +00:00
dialogs.cpp Initial code import. 2003-09-15 11:52:41 +00:00
dialogs.hpp Initial code import. 2003-09-15 11:52:41 +00:00
display.cpp Added in new healing/curing 2003-09-16 21:38:55 +00:00
display.hpp Initial code import. 2003-09-15 11:52:41 +00:00
filesystem.cpp Initial code import. 2003-09-15 11:52:41 +00:00
filesystem.hpp Initial code import. 2003-09-15 11:52:41 +00:00
font.cpp Initial code import. 2003-09-15 11:52:41 +00:00
font.hpp Initial code import. 2003-09-15 11:52:41 +00:00
game_config.cpp Added in new healing/curing 2003-09-16 21:38:55 +00:00
game_config.hpp Added in new healing/curing 2003-09-16 21:38:55 +00:00
game_events.cpp Initial code import. 2003-09-15 11:52:41 +00:00
game_events.hpp Initial code import. 2003-09-15 11:52:41 +00:00
GAME_RULES Initial code import. 2003-09-15 11:52:41 +00:00
game.cpp Added in new healing/curing 2003-09-16 21:38:55 +00:00
gamestatus.cpp Initial code import. 2003-09-15 11:52:41 +00:00
gamestatus.hpp Initial code import. 2003-09-15 11:52:41 +00:00
hotkeys.cpp Initial code import. 2003-09-15 11:52:41 +00:00
hotkeys.hpp Initial code import. 2003-09-15 11:52:41 +00:00
INSTALL Initial code import. 2003-09-15 11:52:41 +00:00
intro.cpp Initial code import. 2003-09-15 11:52:41 +00:00
intro.hpp Initial code import. 2003-09-15 11:52:41 +00:00
key.cpp Initial code import. 2003-09-15 11:52:41 +00:00
key.hpp Initial code import. 2003-09-15 11:52:41 +00:00
language.cpp Initial code import. 2003-09-15 11:52:41 +00:00
language.hpp Initial code import. 2003-09-15 11:52:41 +00:00
log.cpp Initial code import. 2003-09-15 11:52:41 +00:00
log.hpp Initial code import. 2003-09-15 11:52:41 +00:00
make_translation.cpp Initial code import. 2003-09-15 11:52:41 +00:00
Makefile Removed -Wall from makefile 2003-09-16 21:42:46 +00:00
map.cpp Initial code import. 2003-09-15 11:52:41 +00:00
map.hpp Initial code import. 2003-09-15 11:52:41 +00:00
menu.cpp Initial code import. 2003-09-15 11:52:41 +00:00
menu.hpp Initial code import. 2003-09-15 11:52:41 +00:00
merge_translations.cpp Initial code import. 2003-09-15 11:52:41 +00:00
multiplayer.cpp Initial code import. 2003-09-15 11:52:41 +00:00
multiplayer.hpp Initial code import. 2003-09-15 11:52:41 +00:00
pathfind.cpp Initial code import. 2003-09-15 11:52:41 +00:00
pathfind.hpp Initial code import. 2003-09-15 11:52:41 +00:00
playlevel.cpp Initial code import. 2003-09-15 11:52:41 +00:00
playlevel.hpp Initial code import. 2003-09-15 11:52:41 +00:00
playturn.cpp Initial code import. 2003-09-15 11:52:41 +00:00
playturn.hpp Initial code import. 2003-09-15 11:52:41 +00:00
preferences.cpp Initial code import. 2003-09-15 11:52:41 +00:00
preferences.hpp Initial code import. 2003-09-15 11:52:41 +00:00
README Initial code import. 2003-09-15 11:52:41 +00:00
replay.cpp Initial code import. 2003-09-15 11:52:41 +00:00
replay.hpp Initial code import. 2003-09-15 11:52:41 +00:00
scoped_resource.hpp Initial code import. 2003-09-15 11:52:41 +00:00
sdl_utils.cpp Initial code import. 2003-09-15 11:52:41 +00:00
sdl_utils.hpp Initial code import. 2003-09-15 11:52:41 +00:00
sound.cpp Added in new healing/curing 2003-09-16 21:38:55 +00:00
sound.hpp Initial code import. 2003-09-15 11:52:41 +00:00
team.cpp Initial code import. 2003-09-15 11:52:41 +00:00
team.hpp Initial code import. 2003-09-15 11:52:41 +00:00
terrain.cpp Initial code import. 2003-09-15 11:52:41 +00:00
terrain.hpp Initial code import. 2003-09-15 11:52:41 +00:00
TODO made it so scenario 11 will end if a major character dies 2003-09-16 21:39:53 +00:00
unit_types.cpp Added in new healing/curing 2003-09-16 21:38:55 +00:00
unit_types.hpp Added in new healing/curing 2003-09-16 21:38:55 +00:00
unit.cpp Initial code import. 2003-09-15 11:52:41 +00:00
unit.hpp Initial code import. 2003-09-15 11:52:41 +00:00
util.hpp Initial code import. 2003-09-15 11:52:41 +00:00
video.cpp Initial code import. 2003-09-15 11:52:41 +00:00
video.hpp Initial code import. 2003-09-15 11:52:41 +00:00

The games license is described in COPYING

Installation instructions can be found in INSTALL

A description of how to play the game can be found in GAME_RULES.

Things on the game's "to-do" list are found in TODO

The game currently takes one command-line option: -windowed will make it run ina window, instead of full-screen.

David White
davidnwhite@optusnet.com.au