
* Make the default variation's label "Default Variation" instead of just "Default" (see below). * Drop the "Variation:" and "Gender:" labels as they take up valuable real estate and aren't strictly necessary since the controls they are attached to are very much self-explanatory. This is a debug mode utility dialog anyway. * Swap the order according to option importance -- gender is usually thought of as more of an essential property of units than their type variation, especially since unit types with multiple variations are rare in mainline. This means that the gender options are now on the left instead of on the right. * Improve display alignment for the variation/gender options row.
About
The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.
License
Please see the wiki for information regarding The Battle for Wesnoth's licensing:
https://wiki.wesnoth.org/Wesnoth:Copyrights
Installing
See INSTALL for instructions on how to build the game from source code.
More Information
For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.
A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:
https://wiki.wesnoth.org/WesnothManual
The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at: