loonycyborg 3ef2eb1ae5 server: remember client's ip in player_connections_ and use it in remove_player()
this is needed so ip is properly logged even if socket is closed or invalid

(cherry-picked from commit aaabbf2687ea0bc25dc3a9f8705fe0b6f29c1af2)
2018-10-07 03:22:14 +00:00
..
2018-10-07 03:21:01 +00:00
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2018-10-07 03:22:12 +00:00
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