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...from the Wesnoth-UMC-Dev repository, using 2004-10-22T20:08:40Z!ayin@anathas.org from trunk. This campaign is maintained by fabi/fendrin and esr. Some changes from the preimport revision at wesnoth-umc-dev: * All @add-on paths have been converted to mainline campaign paths * The external_binary_data directory has been removed and its contents are now at this campaign's main images dir. Those are referenced directly by WML for the campaign menu.
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The game's license is described in COPYING. Note that for artwork and music, we interpret "preferred form of the work for making modifications" as the modifiable form that the author chooses to ship us for the source tree. See INSTALL for instructions on how to build the game from source code. A description of how to play the game can be found in MANUAL. To be notified of new releases, go to http://freshmeat.net/projects/wesnoth and 'subscribe to new releases'. Wesnoth User and Developer Forums (with over 250,000 posts from more than 10,000 registered members) can be found at http://forum.wesnoth.org/ For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site: http://www.wesnoth.org/ David White <davidnwhite@verizon.net>
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