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Squash and merge for three carpets terrain PR. * Initial commit for carpets. WML, alignment, and demo only, images are unshaded place-holders. * adding basic shading and better corner images * completed shading for existing images * refined large corner carpet rules * got rid of some commented out leftovers * initial commit for cave rug, Iwd * regular carpet files, incomplete for now * completed regular rug * changed cave-rug underlayer to cave path instead of dark flagstones, and changed all rug terrain codes * fixing some transition WML filtering for Urc (cave carpet)
This directory contains the core resources usable in WML by all campaigns and add-on packages.