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If the northmost hexes of the map are visible, put the text on the bottom; if the southmost are visible, put it on the top. Also, make the text smaller if it's very wide. It used to be fixed to the bottom of the screen, but this meant that it always obscured the southmost hexes of the map, and the only way to avoid that is to scroll east/west, or to add an extra row on the south. Similarly, having it at the very top obscures the northmost hexes. Moving it to any fixed location that isn't the edge of the screen makes it possible to edit all the hexes, but also makes it more annoying when working elsewhere on the map; that trade-off was rejected in review. For very small maps, it will be at the bottom of the screen in the border outside the map area. For any screen resolution there will be a specific map-height that still has the old issue, but that's an improvement on it happening for every map size. Cherry-pick of 29d86d2c369483c45aa599076eb076c5792b7ef3.
This directory is where PR authors can add a file per PR containing the text that should be added to the main changelog.md during the release process for the next version. The format should match that of the main changelog as well as use an existing category defined there. For example, a file could contain:
### Terrain
* Change codes "Irs, Ias, Icr, Ior, and Icn" to "Isr, Isa, Isc, Iwo, and Iwc", respectively
The purpose of this is to make it easier to add changelog entries with a PR while avoiding merge conflicts in the main changelog file if someone ends up merging their PR before yours.
The contents of this directory (aside from this README file) will then be deleted after each release.