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* Added code for handling 1.8 and 1.10 * Don't use libana for Wesnoth versions that include it (1.9.x) * We now use Git, not SVN. The downstream repository is managed externally, so we need to update a git-new-workdir checkout every time we want to build. * Other nondescript changes (Apologies for the horrible commit message, but it looks like there was more than my own changes awaiting to be committed.)
This is a directory of miscellaneous developer tools for Battle for Wesnoth, mostly to support packaging, code integrity checks, and control of the Wesnoth servers. Tools that work on data (WML, maps, images, sounds) no longer belong here. Go to data/tools for those.