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wesnoth/data
History
Charles Dang 1c8bf80634 Added new generic portrait for Ancient Wose by LordBob
The previous Wose portrait has now been repossessed for the Wose specifically,
and also used for the Elder Wose. This new portrait is used for the Ancient Wose
exclusively.
2015-09-12 02:40:36 +11:00
..
ai
Fast Micro AI: fix a typo in a parameter name
2015-09-09 06:46:58 -07:00
campaigns
T S1: removed two extra villages near map border to prevent confusion
2015-09-10 22:01:30 +11:00
core
Added new generic portrait for Ancient Wose by LordBob
2015-09-12 02:40:36 +11:00
gui
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hardwired
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languages
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lua
Allow [modify_unit] to modify [advancement]
2015-09-03 01:24:14 +11:00
multiplayer
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shaders
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test
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themes
…
tools
[units.wesnoth.org] fix some small issues
2015-09-10 18:10:16 -04:00
_main.cfg
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advanced_preferences.cfg
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COPYING.txt
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cores.cfg
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english.cfg
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era_blank.cfg
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game_config.cfg
Defined slow/poison/petrify status sounds (same as hardcoded defaults)
2015-09-08 12:25:22 +03:00
lan_server.cfg
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scenario-formula-recruitment.cfg
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scenario-formula.cfg
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scenario-leaders.cfg
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scenario-movethrough.cfg
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scenario-poisoning.cfg
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scenario-test.cfg
Rephrase a bit of unwieldy Lua that causes issues with my text editor
2015-09-07 20:21:41 -03:00
schema-gui.cfg
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schema.cfg
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tips.cfg
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