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The relative ranking of the CA scores is not changed, except for one case when two CAs had the same score. Reasons: - All scores should be lower than the scores of the default Goto CA (200,000) and the default scores of most Micro AIs (300,000). - Break tie, resulting in uncertain order of execution, of place_healers and retreat_injured CA. Healers should be placed first, to allow retreating injured units to adjacent hexes. - Set default for generic_recruit_engine to slightly above default AI recruiting score. That way it takes effect even if the default CA is not removed. - Increase move_to_any_enemy CA score from 1 to 1,000. It is still the lowest score that way, but allows for setting up custom CAs with even lower scores (even if it is just for end-of-turn statistics or the like). (cherry-picked from commit 35ba82050954c2cee86321e05d6706993c08e143)