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mirror of https://github.com/wesnoth/wesnoth synced 2025-05-16 18:31:32 +00:00
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wesnoth/data
History
Charles Dang 4cbd411742 Campaign Difficulty: always keep entries the same height
2017-02-17 05:13:30 +11:00
..
ai
Micro AIs: fix some MAIs not working under shroud
2016-12-09 18:59:52 -08:00
campaigns
Rename type_tree to type_adv_tree in SUF
2017-02-11 20:18:57 -05:00
core
Tweak (mostly reduce) prices of several high-level units
2017-02-11 20:35:41 -05:00
gui
Campaign Difficulty: always keep entries the same height
2017-02-17 05:13:30 +11:00
hardwired
…
languages
…
lua
Fix the unit portrait being displayed with only second_image is provided
2017-01-07 16:12:24 -06:00
multiplayer
cleanup turn_over_advantage lua code
2017-02-14 18:24:54 +01:00
shaders
…
test
Fix a unit test
2016-10-18 09:01:45 -05:00
themes
Remove 800x480 support from the themes
2016-12-02 16:05:32 -05:00
tools
wmllint: fix minor issue in terrain alias replacements
2017-02-11 20:18:57 -05:00
_main.cfg
…
advanced_preferences.cfg
Removed Experimental MP UI preference (finally!)
2016-11-12 08:36:36 +11:00
COPYING.txt
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cores.cfg
…
english.cfg
…
game_config.cfg
Game Config: added default_color_list= key
2016-10-12 01:04:05 +11:00
lan_server.cfg
…
scenario-leaders.cfg
…
scenario-movethrough.cfg
…
scenario-test.cfg
Change to numerical equality check (though it doesn't seem to help in situations like typing x-x).
2016-10-22 23:31:20 +11:00
schema-gui.cfg
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schema.cfg
update schema.cfg: on/off are no longer accepted as booleans
2017-02-09 15:44:31 +01:00
tips.cfg
…
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