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wesnoth
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wesnoth
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Elvish_Hunter
4d0e818dd5
[harm_unit] now always uses wesnoth.float_label to display the damage,
...
to avoid that an incorrect weapon filter may prevent displaying said damage
2011-08-12 10:08:26 +00:00
..
wml
made scenario objectives work even if [objective]description= is empty
2011-06-13 15:58:48 +00:00
compatibility-1.8.lua
…
helper.lua
…
location_set.lua
…
wml-tags.lua
[harm_unit] now always uses wesnoth.float_label to display the damage,
2011-08-12 10:08:26 +00:00