wesnoth/add_source_file
Tommy 4d5d61f47c
A script to add new source files (#6948)
Usage: ./add_source_file <filename> [target ...]

Targets are "wesnoth", "wesnothd", "campaignd", "lua", "tests".
It defaults to the "wesnoth" target.

The 'pbxproj' python package is required to modify the Xcode project.

[ci skip]
2022-08-16 11:47:17 -05:00

240 lines
7.1 KiB
Python
Executable File

#!/usr/bin/env python3
# encoding: utf-8
# A script for adding source files to the Battle for Wesnoth project.
import sys
import inspect
import uuid
import pathlib
try:
import pbxproj
except:
print('\n'.join((
'This script requires the "pbxproj" module.',
'Install it using "pip install pbxproj"',
)))
exit(1)
USAGE = f"""USAGE: {sys.argv[0]} <file> [target ...]
Adds <file> to the specified build targets.
Valid build targets are:
* "wesnoth" - the main game
* "wesnothd" - the wesnoth server
* "campaignd"
* "lua"
* "tests" - boost unit tests
If no build target is specified, "wesnoth" is assumed.
The file will be added to:
* the lists used by CMake and SCons in "source_lists"
* the Xcode project
* The Code::Blocks project
This only supports files inside the "src" directory.
"""
#=========#
# Globals #
#=========#
# Either the executable directory or the current working directory
# should be the wesnoth root directory
rootdir = pathlib.Path(inspect.getsourcefile(lambda:0))
if not rootdir.joinpath("projectfiles").exists():
rootdir = pathlib.Path()
if not rootdir.joinpath("projectfiles").exists():
raise Exception("Could not find project file directory")
# the names of the targets in the Xcode project
xcode_target_translations = {
"wesnoth": "The Battle for Wesnoth",
"wesnothd": "wesnothd",
"campaignd": "campaignd",
"lua": "liblua",
"tests": "unit_tests",
}
# the names of the targets in source_lists
source_list_target_translations = {
"wesnoth": "wesnoth",
"wesnothd": "wesnothd",
"campaignd": "campaignd",
"lua": "lua",
"tests": "boost_unit_tests",
}
# the names of the targets in Code::Blocks
code_blocks_target_translations = {
"wesnoth": "wesnoth",
"wesnothd": "wesnothd",
"campaignd": "campaignd",
"lua": "liblua",
"tests": "tests",
}
#=======#
# XCode #
#=======#
def add_to_xcode(filename, targets):
"""Add the given file to the specified targets.
"""
projectfile = rootdir.joinpath(
"projectfiles",
"Xcode",
"The Battle for Wesnoth.xcodeproj",
"project.pbxproj",
)
project = pbxproj.XcodeProject.load(projectfile)
translated_targets = [xcode_target_translations[t] for t in targets]
print(" xcode targets:", translated_targets)
for tname in translated_targets:
if not project.get_target_by_name(tname):
raise Exception(
f"Could not find target '{tname}' in Xcode project file")
# groups are organized by directory structure under "src"
src_groups = project.get_groups_by_name("src")
if len(src_groups) != 1:
raise Exception("problem finding 'src' group in xcode project")
src_group = src_groups[0]
parent_group = src_group
for d in filename.parts[:-1]:
found_groups = project.get_groups_by_name(d, parent=parent_group)
if len(found_groups) != 1:
groupname = parent_group.get_name()
raise Exception(f"problem finding '{d}' group in '{groupname}'")
parent_group = found_groups[0]
# if the group already has an entry with the same filename, loudly skip.
# note: this doesn't allow adding to targets one at a time.
# a new file should be added to all targets at once...
# or maybe targets could be checked somehow,
# or maybe the file could simply be completely removed and readded.
if project.get_files_by_name(filename.name, parent=parent_group):
print(" '{filename}' already found in Xcode project, skipping")
return
# force is True here because otherwise a duplicate filename in
# a different place will block addition of the new file.
# the rest is just to match existing project file structure.
project.add_file(filename,
force=True,
tree="<group>",
parent=parent_group,
target_name=translated_targets,
)
# that's done, save the file
project.save()
return
#==============#
# source_lists #
#==============#
def add_to_source_list(filename, source_list):
source_list_file = rootdir.joinpath("source_lists", source_list)
sl_lines = open(source_list_file).readlines()
file_line = filename.as_posix() + '\n'
# if the target already has an entry with the same filename, loudly skip
if file_line in sl_lines:
print(f" '{filename}' already found in '{source_list}', skipping")
return
sl_lines.append(file_line)
sl_lines.sort()
open(source_list_file, 'w').writelines(sl_lines)
def add_to_source_lists(filename, target):
translated_targets = [source_list_target_translations[t] for t in targets]
print(" source_list targets:", translated_targets)
for t in translated_targets:
add_to_source_list(filename, t)
#==============#
# Code::Blocks #
#==============#
def add_to_code_blocks_target(filename, target):
cbp_file = rootdir.joinpath(
"projectfiles",
"CodeBlocks",
f"{target}.cbp",
)
cbp_lines = open(cbp_file).readlines()
filename_for_cbp = pathlib.PurePath(
"..", "..", "src", filename
).as_posix()
elem = f"\t\t<Unit filename=\"{filename_for_cbp}\" />\n"
# if the target already has an entry with the same filename, loudly skip
if elem in cbp_lines:
print(f" '{filename}' already found in '{target}.cbp', skipping")
return
# find an appropriate line to add before/after
index = 0
for line in cbp_lines:
if line.startswith("\t\t<Unit "):
if elem < line:
break
elif line.startswith("\t\t<Extensions>"):
# we must be the last entry, as this comes after the Unit section
break
index += 1
cbp_lines.insert(index, elem)
open(cbp_file, 'w').writelines(cbp_lines)
def add_to_code_blocks(filename, targets):
translated_targets = [code_blocks_target_translations[t] for t in targets]
print(" code::blocks targets:", translated_targets)
for t in translated_targets:
add_to_code_blocks_target(filename, t)
# if there's also an .hpp file, add that too
hpp = filename.with_suffix(".hpp")
if rootdir.joinpath("src", hpp).exists():
add_to_code_blocks_target(hpp, t)
#======#
# main #
#======#
if __name__ == "__main__":
# a file argument is mandatory
if len(sys.argv) < 2:
print(USAGE)
exit(1)
filename = pathlib.PurePath(sys.argv[1])
targets = sys.argv[2:]
# the default target is "wesnoth"
if not targets: targets = ["wesnoth"]
# this only works on files in "src/".
# if it started with "src/", remove it.
parts = filename.parts
if parts[0] == "src":
filename = pathlib.PurePath(*parts[1:])
# note: this does not currently check whether or not the file exists,
# and does not currently work with file paths relative to elsewhere.
# it could be made to do that.
print(f"adding '{filename}' to targets: {targets}")
add_to_xcode(filename, targets)
add_to_source_lists(filename, targets)
add_to_code_blocks(filename, targets)