mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-04 05:31:16 +00:00

* Units - Dunefolk - first draft at Falconer branch of skirmisher * Dunefolk - revision to Falconer line * Units - dunefolk - some progress on falconer standing animation * Units - dunefolk - attack animations for falconer * Units - dunefolk - defense and melee (partial) attack anims * units - dunefolk - WIP lvl3 falconer * units - dunefolk - revise falconer * units - dunefolk - animation work on Falconer line * units - dunefolk - falconer ability diversion revised to affect enemy chance-to-hit. Animation filter/trigger not yet resolved * units/abilities - dunefolk falconer diversion ability-related animations mechanism * units - dunefolk - sky_hunter animation frames * dunefolk/abilities - fix diversion animations to work on die event * abilities - schema validation induced correction * abilities - diversion animations - attempt to fix case of undo movement * units - dunefolk - finish some cosmetic issues for Falconer line * units - dunefolk - wmlindent * use on_undo over select in diversionability undoing can only change the 'diversion' state if the original action also did, so there is no reason to check it in all 'select' events. * fixup * minor clean-up Co-authored-by: gfgtdf <daniel.gfgtdf@gmail.com>