wesnoth/data/units/Initiate.cfg
Cédric Duval 19e7927420 As a part of the ongoing "tidying the images tree" effort, ...
...moved all projectiles to their own hierarchy.
2004-06-08 00:11:25 +00:00

48 lines
911 B
INI

[unit]
name=Initiate
race=undead
image=undead-initiate.png
image_defensive=undead-initiate-defend.png
hitpoints=36
movement_type=undeadfoot
movement=5
experience=36
level=1
alignment=chaotic
advanceto=Deathmaster
cost=25
usage=archer
unit_description="Dabbling in the Death Magic, this young Ha'atel's lust for power has weakened him to the point where he is too weak to attack in regular combat."
get_hit_sound=groan.wav
[attack]
name=magic
type=cold
special=magical
range=long
damage=7
number=3
icon=attacks/dark-missile.png
[frame]
begin=-350
end=-250
image=undead-initiate-attack1.png
[/frame]
[frame]
begin=-250
end=-50
image=undead-initiate-attack2.png
[/frame]
[missile_frame]
begin=-150
end=0
image=projectiles/darkmissile-n.png
image_diagonal=projectiles/darkmissile-ne.png
[sound]
time=-150
sound=magic.wav
[/sound]
[/missile_frame]
[/attack]
[/unit]