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mirror of https://github.com/wesnoth/wesnoth synced 2025-05-17 11:28:16 +00:00
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wesnoth/data
History
Dave White 4ecee38921 made a default name for multiplayer games
2003-11-24 17:35:52 +00:00
..
maps
added new campaign 'The Dark Hordes'
2003-11-23 17:11:22 +00:00
scenarios
fixed up preprocessor macros to work properly
2003-11-24 13:47:26 +00:00
translations
made a default name for multiplayer games
2003-11-24 17:35:52 +00:00
units
added new campaign 'The Dark Hordes'
2003-11-23 17:11:22 +00:00
.gitignore
.cvsignore was added.
2003-09-18 16:10:09 +00:00
convert.pl
[[Image additions and property changes]]
2003-09-15 12:22:11 +00:00
deaths.cfg
updated units dying
2003-10-23 20:50:21 +00:00
game.cfg
fixed bug with UTF-8 characters not being displayed progressively properly...
2003-11-23 21:52:46 +00:00
intro.cfg
tweaked bay of pearls. Reduced Elvish Lord's movement
2003-11-14 18:31:41 +00:00
items.cfg
fixed bug with UTF-8 characters not being displayed progressively properly...
2003-11-23 21:52:46 +00:00
multiplayer.cfg
fixed bug with UTF-8 characters not being displayed progressively properly...
2003-11-23 21:52:46 +00:00
sample_translation.cfg
Assasin -> Assassin, part 2.
2003-10-02 09:54:44 +00:00
scenario-test.cfg
tweaks to various scenarios.
2003-11-20 16:42:13 +00:00
schedules.cfg
added in colour cycling for day/night
2003-10-05 11:51:01 +00:00
terrain.cfg
added new bridges. Added new Elvish Shyde image from James Paige.
2003-11-23 17:07:33 +00:00
tutorial.cfg
updated scenarios to use the 'next_scenario' system
2003-10-25 04:04:32 +00:00
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