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wesnoth/data
History
Jyrki Vesterinen 4ed0146251 Lock sizes of all chat boxes
This fixes the chat box randomly becoming too large in the MP lobby.
2016-11-15 22:41:48 +02:00
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ai
High-XP Attack CA: do not use AI leader for this type of attack
2016-11-01 06:27:38 -07:00
campaigns
Deprecate [event]remove=
2016-11-13 12:31:06 -05:00
core
Fix character encoding of Loyalist_Lieutenant.cfg
2016-11-15 22:38:57 +02:00
gui
Lock sizes of all chat boxes
2016-11-15 22:41:48 +02:00
hardwired
…
languages
…
lua
Undeprecate [event]remove=
2016-11-13 20:03:07 +02:00
multiplayer
Workarround MP work incomplete
2016-10-21 23:09:51 -05:00
shaders
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test
Fix a unit test
2016-10-18 09:01:45 -05:00
themes
Added a "Draw Number of Bitmaps" option to the editor
2016-10-05 18:20:19 +03:00
tools
wmllint: Fix type_tree being considered translatable
2016-11-05 12:01:52 -04:00
_main.cfg
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advanced_preferences.cfg
Removed Experimental MP UI preference (finally!)
2016-11-12 08:36:36 +11:00
COPYING.txt
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cores.cfg
…
english.cfg
…
game_config.cfg
Game Config: added default_color_list= key
2016-10-12 01:04:05 +11:00
lan_server.cfg
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scenario-leaders.cfg
…
scenario-movethrough.cfg
…
scenario-test.cfg
Change to numerical equality check (though it doesn't seem to help in situations like typing x-x).
2016-10-22 23:31:20 +11:00
schema-gui.cfg
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schema.cfg
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tips.cfg
tips: add tip to recall units instead of recruiting them if costs > 20
2016-09-22 16:12:04 +02:00
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