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wesnoth
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data
/
core
/
terrain-graphics
History
Lari Nieminen
130400c060
Fixed bug
#14429
by tweaking KEEP_BASE a bit and using it...
...
...instead of TERRAIN_BASE for castle and keep floors.
2009-12-27 17:58:42 +00:00
..
adjacent.cfg
…
base.cfg
Fixed bug
#14429
by tweaking KEEP_BASE a bit and using it...
2009-12-27 17:58:42 +00:00
bridges.cfg
…
buildings.cfg
…
canyon.cfg
…
castles.cfg
…
compat.cfg
…
corner_overlay.cfg
replace ##enddef with #!enddef...
2008-11-02 05:44:06 +00:00
forestcastle.cfg
…
forests.cfg
Wrote new simpler custom terrain graphics macros for forests...
2009-03-20 23:25:27 +00:00
misc.cfg
…
mountains.cfg
Fixed layering issues with the 2x4 and 1x3 mountain tiles.
2009-02-28 23:25:40 +00:00
random.cfg
…
restricted-transitions.cfg
…
tiles.cfg
…
transitions_base.cfg
…
transitions_overlay.cfg
replace ##enddef with #!enddef...
2008-11-02 05:44:06 +00:00
util.cfg
…
walls.cfg
…